AIDef:Action/TurnAndChargeAndShoot

From ZeldaMods (Breath of the Wild)
Revision as of 18:04, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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TurnAndChargeAndShoot
AI definition
Type Action

StaticInstParams

Name Type Default value Description
RotSpeed Float
StopSpeedRatio Float
StopRotSpeedRatio Float
WeaponIdx Int
OffsetRangeMin Float
OffsetRangeMax Float
OffsetRateByDist Float
OffsetRangeMinOutOfScreen Float
OffsetRangeMaxOutOfScreen Float
ASName String


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

先行動 (Assassin_Junior_Shooter, 後行動)

Name Value
RotSpeed 0.174533
StopSpeedRatio 0.0
StopRotSpeedRatio 0.4
WeaponIdx 0
OffsetRangeMin 0.0
OffsetRangeMax 1.0
OffsetRateByDist 0.01
OffsetRangeMinOutOfScreen 0.0
OffsetRangeMaxOutOfScreen 1.0
ASName TeleportAttack

先行動 (Assassin_Junior_Azito_Shooter, 後行動)

Name Value
RotSpeed 0.174533
StopSpeedRatio 0.0
StopRotSpeedRatio 0.4
WeaponIdx 0
OffsetRangeMin 0.0
OffsetRangeMax 0.0
OffsetRateByDist 0.01
OffsetRangeMinOutOfScreen 0.0
OffsetRangeMaxOutOfScreen 0.0
ASName TeleportAttack