AIDef:Action/SmallDamageBackward

From ZeldaMods (Breath of the Wild)
Revision as of 18:03, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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SmallDamageBackward
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASName String
IsReStartASByDamage Bool
VelReduce Float
HitImpactForceSmallSwordS Float
HitImpactForceSmallSwordL Float
HitImpactForceLargeSwordS Float
HitImpactForceLargeSwordL Float
HitImpactForceSpearS Float
HitImpactForceSpearL Float
HighSpeedY Float
VelReduceY Float


Derived definitions

子0 (GanonGrudge_Lizalfos, 小ダメージ)

Name Value
ASName Damage
IsReStartASByDamage False
VelReduce 0.95
HitImpactForceSmallSwordS 0.086
HitImpactForceSmallSwordL 0.12
HitImpactForceLargeSwordS 0.12
HitImpactForceLargeSwordL 0.16
HitImpactForceSpearS 0.42
HitImpactForceSpearL 2.28
HighSpeedY -1.0
VelReduceY 0.0

子0 (GanonGrudge_Moriblin, 小ダメージ)

Name Value
ASName Damage
IsReStartASByDamage False
VelReduce 0.95
HitImpactForceSmallSwordS 0.086
HitImpactForceSmallSwordL 0.12
HitImpactForceLargeSwordS 0.12
HitImpactForceLargeSwordL 0.16
HitImpactForceSpearS 0.42
HitImpactForceSpearL 2.28
HighSpeedY -1.0
VelReduceY 0.0

子0 (GanonGrudge, 小ダメージ)

Name Value
ASName Damage
IsReStartASByDamage False
VelReduce 0.95
HitImpactForceSmallSwordS 0.086
HitImpactForceSmallSwordL 0.12
HitImpactForceLargeSwordS 0.12
HitImpactForceLargeSwordL 0.16
HitImpactForceSpearS 0.42
HitImpactForceSpearL 2.28
HighSpeedY -1.0
VelReduceY 0.0