AIDef:Action/SlideMoveViewTarget

From ZeldaMods (Breath of the Wild)
Revision as of 18:03, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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SlideMoveViewTarget
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASName String
Speed Float
RotSpd Float
FinRadius Float
FinRotate Float
WeaponIdx Int
BaseRotRatio Float
FollowGround Bool
WallHitLimitTime Int
MoveAngCliffLimitTime Int
AccRatio Float
IgnoreLastCurve Bool
IgnoreDecelerationFrontCliff Bool
IgnoreMoveDirCoHit Bool
JumpUpSpeedReduceRatio Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

遠距離 (Priest_Boss_ShadowClone, 円陣共通)

Name Value
ASName Walk
Speed 0.2
RotSpd 0.174533
FinRadius 0.01
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve True
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

遠距離 (Priest_Boss_ShadowClone_Real, 円陣共通)

Name Value
ASName Walk
Speed 0.2
RotSpd 0.174533
FinRadius 0.01
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve True
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

プレイヤー回避移動 (Octarock_Snow, 先行動)

Name Value
ASName HideSideMove
Speed 0.5
RotSpd 0.174533
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

移動 (Octarock_Snow, 先行動)

Name Value
ASName HideSideMove
Speed 0.5
RotSpd 0.174533
FinRadius 6.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0