AIDef:Action/ShockDynamicWeapon

From ZeldaMods (Breath of the Wild)
Revision as of 18:03, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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ShockDynamicWeapon
AI definition
Type Action

StaticInstParams

Name Type Default value Description
HitImpactForce Float
VelReduce Float
KnockBackTime Int
WeaponIdx Int
WeaponDropSpeedXZ Float
WeaponDropSpeedY Float
ASName String
ASSlot Int


DynamicInstParams

Name Type Default value Description
DropWeapon Actor
DropDir Vec3


Derived definitions

先行動 (Guardian_Mini_DetachLineBeam, 超ショック)

Name Value
HitImpactForce 0.2
VelReduce 0.8
KnockBackTime 10
WeaponIdx -1
WeaponDropSpeedXZ 0.0
WeaponDropSpeedY 0.2
ASName GroggyMissStart
ASSlot 0

先行動 (Guardian_Mini, 超ショック)

Name Value
HitImpactForce 0.2
VelReduce 0.8
KnockBackTime 10
WeaponIdx -1
WeaponDropSpeedXZ 0.0
WeaponDropSpeedY 0.2
ASName GroggyMissStart
ASSlot 0