From ZeldaMods (Breath of the Wild)
Revision as of 18:03, 14 October 2018 by imported>Leoetlino
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SetTargetFrameMtxAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
ASName |
String |
|
|
IsIgnoreSame |
Bool |
|
|
TargetFrame |
Float |
|
|
ResetTransBoneOnLeave |
Bool |
|
|
IsHomeMtx |
Bool |
|
|
TargetIdx |
Int |
|
|
SeqBankIdx |
Int |
|
|
Derived definitions
Off待機 (DungeonEntranceElevator, 子1)
Name |
Value
|
ASName |
Wait
|
IsIgnoreSame |
True
|
TargetFrame |
0.0
|
ResetTransBoneOnLeave |
False
|
IsHomeMtx |
True
|
TargetIdx |
1
|
SeqBankIdx |
0
|
On待機 (DungeonEntranceElevator, 子1)
Name |
Value
|
ASName |
DownWait
|
IsIgnoreSame |
True
|
TargetFrame |
0.0
|
ResetTransBoneOnLeave |
False
|
IsHomeMtx |
True
|
TargetIdx |
1
|
SeqBankIdx |
0
|
Demo_SetTargetFrameMtx (DungeonEntranceElevator)
Name |
Value
|
ASName |
DownWait
|
IsIgnoreSame |
True
|
TargetFrame |
0.0
|
ResetTransBoneOnLeave |
False
|
IsHomeMtx |
True
|
TargetIdx |
1
|
SeqBankIdx |
0
|