AIDef:Action/SetTargetFrameMtx

From ZeldaMods (Breath of the Wild)
Revision as of 18:03, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
SetTargetFrameMtx
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASName String
IsIgnoreSame Bool
TargetFrame Float
ResetTransBoneOnLeave Bool
IsHomeMtx Bool
TargetIdx Int
SeqBankIdx Int


Derived definitions

Off待機 (DungeonEntranceElevator, 子1)

Name Value
ASName Wait
IsIgnoreSame True
TargetFrame 0.0
ResetTransBoneOnLeave False
IsHomeMtx True
TargetIdx 1
SeqBankIdx 0

On待機 (DungeonEntranceElevator, 子1)

Name Value
ASName DownWait
IsIgnoreSame True
TargetFrame 0.0
ResetTransBoneOnLeave False
IsHomeMtx True
TargetIdx 1
SeqBankIdx 0

Demo_SetTargetFrameMtx (DungeonEntranceElevator)

Name Value
ASName DownWait
IsIgnoreSame True
TargetFrame 0.0
ResetTransBoneOnLeave False
IsHomeMtx True
TargetIdx 1
SeqBankIdx 0