AIDef:Action/SetImpulseDamageMin

From ZeldaMods (Breath of the Wild)
Revision as of 18:03, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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SetImpulseDamageMin
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ReactionLevel Int
IsGuardable Bool
IsGuarantee Bool


Derived definitions

子0 (WillBreakBall, 意識途切れ)

Name Value
ReactionLevel -1
IsGuardable False
IsGuarantee False

子0 (WillBreakBall, 空中_0)

Name Value
ReactionLevel -1
IsGuardable False
IsGuarantee False