From ZeldaMods (Breath of the Wild)
Revision as of 18:03, 14 October 2018 by imported>Leoetlino
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SetFrameASPlay| AI definition |
|---|
| Type |
Action |
|---|
MapUnitInstParams
| Name |
Type |
Default value |
Description
|
| ASFrame |
Float |
0.0 |
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ASName |
String |
|
|
| IsIgnoreSame |
Bool |
|
|
| TargetIdx |
Int |
|
|
| SeqBankIdx |
Int |
|
|
Derived definitions
子1 (GrudgeEyeball, 通常)
| Name |
Value
|
| ASName |
Visible
|
| IsIgnoreSame |
True
|
| TargetIdx |
1
|
| SeqBankIdx |
0
|