AIDef:Action/SeqPunchByASEvent

From ZeldaMods (Breath of the Wild)
Revision as of 18:03, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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SeqPunchByASEvent
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASName String
AttackIntensity Int
IsHammer Bool
PosReduceRatio Float
AngReduceRatio Float


Derived definitions

遠距離 (ForestGiant_Middle, 足踏み)

Name Value
ASName AttackFoot1End
AttackIntensity 1
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

近距離 (ForestGiant_Middle, 足踏み)

Name Value
ASName AttackFoot2
AttackIntensity 1
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

先行動 (ForestGiant_Middle, 足踏み)

Name Value
ASName AttackFoot1
AttackIntensity 1
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

遠距離 (ForestGiant_Senior, 足踏み)

Name Value
ASName AttackFoot1End
AttackIntensity 1
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

近距離 (ForestGiant_Senior, 足踏み)

Name Value
ASName AttackFoot2
AttackIntensity 1
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

先行動 (ForestGiant_Senior, 足踏み)

Name Value
ASName AttackFoot1
AttackIntensity 1
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

遠距離 (ForestGiant, 足踏み)

Name Value
ASName AttackFoot1End
AttackIntensity 1
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

近距離 (ForestGiant, 足踏み)

Name Value
ASName AttackFoot2
AttackIntensity 1
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

先行動 (ForestGiant, 足踏み)

Name Value
ASName AttackFoot1
AttackIntensity 1
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

遠距離 (StalForestGiant, 足踏み)

Name Value
ASName AttackFoot1End
AttackIntensity 1
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

近距離 (StalForestGiant, 足踏み)

Name Value
ASName AttackFoot2
AttackIntensity 1
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

先行動 (StalForestGiant, 足踏み)

Name Value
ASName AttackFoot1
AttackIntensity 1
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45