AIDef:Action/SandwormTackleMove

From ZeldaMods (Breath of the Wild)
Revision as of 18:03, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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SandwormTackleMove
AI definition
Type Action

StaticInstParams

Name Type Default value Description
TargetSandOffset Float
SandOffsetSpeed Float
EatNode String
EatRadius Float
EatOffset Vec3
AtkSensorName String
Speed Float
RotSpd Float
FailAngle Float
BaseRotRatio Float
FinRadius Float
WeaponIdx Int


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

攻撃移動 (Sandworm, 戦闘攻撃)

Name Value
TargetSandOffset -1.0
SandOffsetSpeed 0.14
EatNode Head
EatRadius 4.0
EatOffset Vec3(x=6.0, y=-3.0, z=0.0)
AtkSensorName AtkEnemyBody
Speed 0.37037
RotSpd 0.20944
FailAngle 2.0944
BaseRotRatio 0.14
FinRadius 0.0
WeaponIdx -1

攻撃移動 (Enemy_SandwormR, 戦闘攻撃)

Name Value
TargetSandOffset -1.0
SandOffsetSpeed 0.14
EatNode Head
EatRadius 4.0
EatOffset Vec3(x=6.0, y=-3.0, z=0.0)
AtkSensorName AtkEnemyBody
Speed 0.37037
RotSpd 0.20944
FailAngle 2.0944
BaseRotRatio 0.14
FinRadius 0.0
WeaponIdx -1