From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino
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SandwormMoveAI definition |
---|
Type |
Action |
---|
Contents
- 1 AITreeVariables
- 2 StaticInstParams
- 3 DynamicInstParams
- 4 Derived definitions
- 4.1 移動 (Sandworm, レール移動)
- 4.2 移動 (Sandworm, 戦闘準備)
- 4.3 遠ざかり (Sandworm, 戦闘準備)
- 4.4 外側 (Sandworm, 遠方追跡)
- 4.5 子0 (Sandworm, 潜り安全地帯移動)
- 4.6 子0 (Sandworm, 怒り安全地帯移動_移動)
- 4.7 直進 (Sandworm, プレイヤ追跡)
- 4.8 直進 (Sandworm, レールに向かう)
- 4.9 直進 (Sandworm, 行動)
- 4.10 直進 (Sandworm, 戦闘追跡)
- 4.11 直進 (Sandworm, 諦め)
- 4.12 停止点移動 (Sandworm, レール移動)
- 4.13 内側 (Sandworm, 近距離追跡)
- 4.14 離脱 (Sandworm, 戦闘攻撃)
- 4.15 移動 (Enemy_SandwormR, レール移動)
- 4.16 移動 (Enemy_SandwormR, 戦闘準備)
- 4.17 遠ざかり (Enemy_SandwormR, 戦闘準備)
- 4.18 外側 (Enemy_SandwormR, 遠方追跡)
- 4.19 子0 (Enemy_SandwormR, 潜り安全地帯移動)
- 4.20 子0 (Enemy_SandwormR, 怒り安全地帯移動_移動)
- 4.21 直進 (Enemy_SandwormR, プレイヤ追跡)
- 4.22 直進 (Enemy_SandwormR, レールに向かう)
- 4.23 直進 (Enemy_SandwormR, 行動)
- 4.24 直進 (Enemy_SandwormR, 戦闘追跡)
- 4.25 直進 (Enemy_SandwormR, 諦め)
- 4.26 停止点移動 (Enemy_SandwormR, レール移動)
- 4.27 内側 (Enemy_SandwormR, 近距離追跡)
- 4.28 離脱 (Enemy_SandwormR, 戦闘攻撃)
AITreeVariables
Name |
Type |
Default value |
Description
|
RefPosVibrateChecker |
AITreeVariablePointer |
|
|
StaticInstParams
Name |
Type |
Default value |
Description
|
TargetSandOffset |
Float |
|
|
SandOffsetSpeed |
Float |
|
|
IsCheckAnmSeqCancel |
Bool |
|
|
VibrateStopCheck |
Float |
|
|
VibrateCheckFrame |
Float |
|
|
VibrateMemoryStep |
Float |
|
|
ASName |
String |
|
|
Speed |
Float |
|
|
RotSpd |
Float |
|
|
FinRadius |
Float |
|
|
FinRotate |
Float |
|
|
WeaponIdx |
Int |
|
|
BaseRotRatio |
Float |
|
|
FollowGround |
Bool |
|
|
WallHitLimitTime |
Int |
|
|
MoveAngCliffLimitTime |
Int |
|
|
AccRatio |
Float |
|
|
IgnoreLastCurve |
Bool |
|
|
IgnoreDecelerationFrontCliff |
Bool |
|
|
IgnoreMoveDirCoHit |
Bool |
|
|
JumpUpSpeedReduceRatio |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
移動 (Sandworm, レール移動)
Name |
Value
|
TargetSandOffset |
-8.0
|
SandOffsetSpeed |
0.4
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimNormal
|
Speed |
0.37037
|
RotSpd |
0.261799
|
FinRadius |
1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
True
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
移動 (Sandworm, 戦闘準備)
Name |
Value
|
TargetSandOffset |
-1.0
|
SandOffsetSpeed |
0.14
|
IsCheckAnmSeqCancel |
True
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimAngry
|
Speed |
0.37037
|
RotSpd |
0.174533
|
FinRadius |
1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
90
|
MoveAngCliffLimitTime |
90
|
AccRatio |
0.1
|
IgnoreLastCurve |
True
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
遠ざかり (Sandworm, 戦闘準備)
Name |
Value
|
TargetSandOffset |
-1.0
|
SandOffsetSpeed |
0.14
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimAngry
|
Speed |
0.37037
|
RotSpd |
0.174533
|
FinRadius |
1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
90
|
MoveAngCliffLimitTime |
90
|
AccRatio |
0.1
|
IgnoreLastCurve |
True
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
外側 (Sandworm, 遠方追跡)
Name |
Value
|
TargetSandOffset |
-8.0
|
SandOffsetSpeed |
0.05
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimFast
|
Speed |
0.555556
|
RotSpd |
0.261799
|
FinRadius |
0.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.45
|
FollowGround |
False
|
WallHitLimitTime |
90
|
MoveAngCliffLimitTime |
90
|
AccRatio |
0.1
|
IgnoreLastCurve |
True
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
子0 (Sandworm, 潜り安全地帯移動)
Name |
Value
|
TargetSandOffset |
-8.0
|
SandOffsetSpeed |
0.4
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimNormal
|
Speed |
0.37037
|
RotSpd |
0.261799
|
FinRadius |
0.3
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
True
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
子0 (Sandworm, 怒り安全地帯移動_移動)
Name |
Value
|
TargetSandOffset |
-1.0
|
SandOffsetSpeed |
0.4
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimAngry
|
Speed |
0.37037
|
RotSpd |
0.226893
|
FinRadius |
1.6
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
90
|
MoveAngCliffLimitTime |
90
|
AccRatio |
0.1
|
IgnoreLastCurve |
True
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Sandworm, プレイヤ追跡)
Name |
Value
|
TargetSandOffset |
-1.0
|
SandOffsetSpeed |
0.4
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimAngry
|
Speed |
0.37037
|
RotSpd |
0.436332
|
FinRadius |
1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
90
|
MoveAngCliffLimitTime |
90
|
AccRatio |
0.1
|
IgnoreLastCurve |
True
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Sandworm, レールに向かう)
Name |
Value
|
TargetSandOffset |
-8.0
|
SandOffsetSpeed |
0.4
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimNormal
|
Speed |
0.37037
|
RotSpd |
0.261799
|
FinRadius |
1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
True
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Sandworm, 行動)
Name |
Value
|
TargetSandOffset |
-8.0
|
SandOffsetSpeed |
0.4
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimNormal
|
Speed |
0.37037
|
RotSpd |
0.872665
|
FinRadius |
0.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
90
|
MoveAngCliffLimitTime |
90
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Sandworm, 戦闘追跡)
Name |
Value
|
TargetSandOffset |
-1.0
|
SandOffsetSpeed |
0.4
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimAngry
|
Speed |
0.37037
|
RotSpd |
0.174533
|
FinRadius |
0.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
90
|
MoveAngCliffLimitTime |
90
|
AccRatio |
0.1
|
IgnoreLastCurve |
True
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Sandworm, 諦め)
Name |
Value
|
TargetSandOffset |
-8.0
|
SandOffsetSpeed |
0.4
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimNormal
|
Speed |
0.37037
|
RotSpd |
0.261799
|
FinRadius |
0.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
停止点移動 (Sandworm, レール移動)
Name |
Value
|
TargetSandOffset |
-8.0
|
SandOffsetSpeed |
0.4
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimNormal
|
Speed |
0.37037
|
RotSpd |
0.872665
|
FinRadius |
1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
True
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
内側 (Sandworm, 近距離追跡)
Name |
Value
|
TargetSandOffset |
-8.0
|
SandOffsetSpeed |
0.1
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimFast
|
Speed |
0.555556
|
RotSpd |
1.0472
|
FinRadius |
0.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.5
|
FollowGround |
False
|
WallHitLimitTime |
60
|
MoveAngCliffLimitTime |
60
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
離脱 (Sandworm, 戦闘攻撃)
Name |
Value
|
TargetSandOffset |
-1.0
|
SandOffsetSpeed |
0.5
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimAngry
|
Speed |
0.37037
|
RotSpd |
0.174533
|
FinRadius |
1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
90
|
MoveAngCliffLimitTime |
90
|
AccRatio |
0.2
|
IgnoreLastCurve |
True
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
移動 (Enemy_SandwormR, レール移動)
Name |
Value
|
TargetSandOffset |
-8.0
|
SandOffsetSpeed |
0.4
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimNormal
|
Speed |
0.37037
|
RotSpd |
0.261799
|
FinRadius |
1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
True
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
移動 (Enemy_SandwormR, 戦闘準備)
Name |
Value
|
TargetSandOffset |
-1.0
|
SandOffsetSpeed |
0.14
|
IsCheckAnmSeqCancel |
True
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimAngry
|
Speed |
0.37037
|
RotSpd |
0.174533
|
FinRadius |
1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
90
|
MoveAngCliffLimitTime |
90
|
AccRatio |
0.1
|
IgnoreLastCurve |
True
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
遠ざかり (Enemy_SandwormR, 戦闘準備)
Name |
Value
|
TargetSandOffset |
-1.0
|
SandOffsetSpeed |
0.14
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimAngry
|
Speed |
0.37037
|
RotSpd |
0.174533
|
FinRadius |
1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
90
|
MoveAngCliffLimitTime |
90
|
AccRatio |
0.1
|
IgnoreLastCurve |
True
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
外側 (Enemy_SandwormR, 遠方追跡)
Name |
Value
|
TargetSandOffset |
-8.0
|
SandOffsetSpeed |
0.05
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimFast
|
Speed |
0.555556
|
RotSpd |
0.261799
|
FinRadius |
0.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.45
|
FollowGround |
False
|
WallHitLimitTime |
90
|
MoveAngCliffLimitTime |
90
|
AccRatio |
0.1
|
IgnoreLastCurve |
True
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
子0 (Enemy_SandwormR, 潜り安全地帯移動)
Name |
Value
|
TargetSandOffset |
-8.0
|
SandOffsetSpeed |
0.4
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimNormal
|
Speed |
0.37037
|
RotSpd |
0.261799
|
FinRadius |
0.3
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
True
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
子0 (Enemy_SandwormR, 怒り安全地帯移動_移動)
Name |
Value
|
TargetSandOffset |
-1.0
|
SandOffsetSpeed |
0.4
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimAngry
|
Speed |
0.37037
|
RotSpd |
0.226893
|
FinRadius |
1.6
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
90
|
MoveAngCliffLimitTime |
90
|
AccRatio |
0.1
|
IgnoreLastCurve |
True
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Enemy_SandwormR, プレイヤ追跡)
Name |
Value
|
TargetSandOffset |
-1.0
|
SandOffsetSpeed |
0.4
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimAngry
|
Speed |
0.37037
|
RotSpd |
0.436332
|
FinRadius |
1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
90
|
MoveAngCliffLimitTime |
90
|
AccRatio |
0.1
|
IgnoreLastCurve |
True
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Enemy_SandwormR, レールに向かう)
Name |
Value
|
TargetSandOffset |
-8.0
|
SandOffsetSpeed |
0.4
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimNormal
|
Speed |
0.37037
|
RotSpd |
0.261799
|
FinRadius |
1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
True
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Enemy_SandwormR, 行動)
Name |
Value
|
TargetSandOffset |
-8.0
|
SandOffsetSpeed |
0.4
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimNormal
|
Speed |
0.37037
|
RotSpd |
0.872665
|
FinRadius |
0.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
90
|
MoveAngCliffLimitTime |
90
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Enemy_SandwormR, 戦闘追跡)
Name |
Value
|
TargetSandOffset |
-1.0
|
SandOffsetSpeed |
0.4
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimAngry
|
Speed |
0.37037
|
RotSpd |
0.174533
|
FinRadius |
0.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
90
|
MoveAngCliffLimitTime |
90
|
AccRatio |
0.1
|
IgnoreLastCurve |
True
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Enemy_SandwormR, 諦め)
Name |
Value
|
TargetSandOffset |
-8.0
|
SandOffsetSpeed |
0.4
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimNormal
|
Speed |
0.37037
|
RotSpd |
0.261799
|
FinRadius |
0.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
停止点移動 (Enemy_SandwormR, レール移動)
Name |
Value
|
TargetSandOffset |
-8.0
|
SandOffsetSpeed |
0.4
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimNormal
|
Speed |
0.37037
|
RotSpd |
0.872665
|
FinRadius |
1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
True
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
内側 (Enemy_SandwormR, 近距離追跡)
Name |
Value
|
TargetSandOffset |
-8.0
|
SandOffsetSpeed |
0.1
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimFast
|
Speed |
0.555556
|
RotSpd |
1.0472
|
FinRadius |
0.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.5
|
FollowGround |
False
|
WallHitLimitTime |
60
|
MoveAngCliffLimitTime |
60
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
離脱 (Enemy_SandwormR, 戦闘攻撃)
Name |
Value
|
TargetSandOffset |
-1.0
|
SandOffsetSpeed |
0.5
|
IsCheckAnmSeqCancel |
False
|
VibrateStopCheck |
0.2
|
VibrateCheckFrame |
6.0
|
VibrateMemoryStep |
2.5
|
ASName |
SwimAngry
|
Speed |
0.37037
|
RotSpd |
0.174533
|
FinRadius |
1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
90
|
MoveAngCliffLimitTime |
90
|
AccRatio |
0.2
|
IgnoreLastCurve |
True
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|