From ZeldaMods (Breath of the Wild)
Revision as of 18:03, 14 October 2018 by imported>Leoetlino
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SandwormJumpTackleAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
AtkColName |
String |
|
|
PosReduceRate |
Float |
|
|
GravityScale |
Float |
|
|
MaxSpeed |
Float |
|
|
MinSpeed |
Float |
|
|
JumpHeight |
Float |
|
|
JumpHeightMaxOffset |
Float |
|
|
IsFinishedAtPreLandFrame |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetActor |
Actor |
|
|
TargetPos |
Vec3 |
|
|
Derived definitions
攻撃 (Sandworm, 音気づき)
Name |
Value
|
AtkColName |
AtkEnemyBody
|
PosReduceRate |
0.6
|
GravityScale |
0.68
|
MaxSpeed |
30.0
|
MinSpeed |
0.0
|
JumpHeight |
30.0
|
JumpHeightMaxOffset |
1.0
|
IsFinishedAtPreLandFrame |
False
|
先行動 (Sandworm, ジャンプ)
Name |
Value
|
AtkColName |
AtkEnemyBody
|
PosReduceRate |
0.6
|
GravityScale |
0.68
|
MaxSpeed |
30.0
|
MinSpeed |
0.0
|
JumpHeight |
30.0
|
JumpHeightMaxOffset |
1.0
|
IsFinishedAtPreLandFrame |
False
|
攻撃 (Enemy_SandwormR, 音気づき)
Name |
Value
|
AtkColName |
AtkEnemyBody
|
PosReduceRate |
0.6
|
GravityScale |
0.68
|
MaxSpeed |
30.0
|
MinSpeed |
0.0
|
JumpHeight |
30.0
|
JumpHeightMaxOffset |
1.0
|
IsFinishedAtPreLandFrame |
False
|
先行動 (Enemy_SandwormR, ジャンプ)
Name |
Value
|
AtkColName |
AtkEnemyBody
|
PosReduceRate |
0.6
|
GravityScale |
0.68
|
MaxSpeed |
30.0
|
MinSpeed |
0.0
|
JumpHeight |
30.0
|
JumpHeightMaxOffset |
1.0
|
IsFinishedAtPreLandFrame |
False
|