From ZeldaMods (Breath of the Wild)
Revision as of 18:02, 14 October 2018 by imported>Leoetlino
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ReuseActorDeleteAI definition |
---|
Type |
Action |
---|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
IsReuseActor |
Bool |
False |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
IsCheckCreateParent |
Bool |
|
|
IsCheckBulletAttacker |
Bool |
|
|
IsCheckBulletHolder |
Bool |
|
|
Derived definitions
後行動 (LynelFlame, 移動量指定)
Name |
Value
|
IsCheckCreateParent |
False
|
IsCheckBulletAttacker |
False
|
IsCheckBulletHolder |
True
|