AIDef:Action/RemainsWaterBulletExplode
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| MaxDamage | Int | ||
| MinDamage | Int | ||
| SizeUpTime | Int | ||
| ExplodeTime | Int | ||
| UseDefaultEffect | Bool | ||
| IsDelete | Bool | ||
| IsDamageGuarantee | Bool | ||
| AttackIntensity | Int | ||
| IsVanish | Bool |
Derived definitions
爆発 (RemainsWaterExplodeBullet, Root)
| Name | Value |
|---|---|
| MaxDamage | 4 |
| MinDamage | 4 |
| SizeUpTime | 5 |
| ExplodeTime | 8 |
| UseDefaultEffect | False |
| IsDelete | False |
| IsDamageGuarantee | True |
| AttackIntensity | 3 |
| IsVanish | True |
爆発 (RemainsWaterChaseBullet, Root)
| Name | Value |
|---|---|
| MaxDamage | 2 |
| MinDamage | 2 |
| SizeUpTime | 5 |
| ExplodeTime | 8 |
| UseDefaultEffect | False |
| IsDelete | False |
| IsDamageGuarantee | True |
| AttackIntensity | 0 |
| IsVanish | True |