From ZeldaMods (Breath of the Wild)
Revision as of 18:02, 14 October 2018 by imported>Leoetlino
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RemainElectricCannonBeamFire| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| AtkDamage |
Int |
|
|
| MinDamage |
Int |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
| IsProtected |
Bool |
|
|
| SafePos |
Vec3 |
|
|
Derived definitions
発射 (RemainsElectricCannon, ビーム攻撃)
| Name |
Value
|
| AtkDamage |
32
|
| MinDamage |
30
|