AIDef:Action/RandomJump

From ZeldaMods (Breath of the Wild)
Revision as of 18:02, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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RandomJump
AI definition
Type Action

StaticInstParams

Name Type Default value Description
AngleLimit Float
HeightMin Float
HeightMaxOffset Float
DistanceMin Float
DistanceMaxOffset Float
IsReturnByHitWall Bool
ASName String


Derived definitions

先行動 (InsectStopGo, 行動A)

Name Value
AngleLimit 1.5708
HeightMin 0.5
HeightMaxOffset 1.0
DistanceMin 0.5
DistanceMaxOffset 3.0
IsReturnByHitWall True
ASName Jump

先行動 (InsectStopGo, 行動B)

Name Value
AngleLimit 0.349066
HeightMin 0.8
HeightMaxOffset 0.4
DistanceMin 1.5
DistanceMaxOffset 0.5
IsReturnByHitWall True
ASName Jump

行動 (InsectFrog, 後行動)

Name Value
AngleLimit 0.0872665
HeightMin 0.4
HeightMaxOffset 0.4
DistanceMin 2.0
DistanceMaxOffset 1.0
IsReturnByHitWall False
ASName Escape_Jump

先行動 (InsectFrog, 行動A)

Name Value
AngleLimit 0.698132
HeightMin 0.5
HeightMaxOffset 0.5
DistanceMin 1.8
DistanceMaxOffset 1.7
IsReturnByHitWall True
ASName Jump

先行動 (InsectFrog, 行動B)

Name Value
AngleLimit 0.349066
HeightMin 0.8
HeightMaxOffset 0.2
DistanceMin 1.8
DistanceMaxOffset 0.5
IsReturnByHitWall True
ASName Jump