From ZeldaMods (Breath of the Wild)
Revision as of 18:02, 14 October 2018 by imported>Leoetlino
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PlayerSlippingDownAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
DamageInterval |
Float |
|
|
DamageVal |
Int |
|
|
ChangeableInterval |
Float |
|
|
ChangeableIntervalInAir |
Float |
|
|
EnableSpeedDamage |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
InitAddLinearImpulse |
Float |
|
|
InitAddRollImpulse |
Float |
|
|
IsAddImpulse |
Bool |
|
|
Derived definitions
ラグドール (Player_Link, バリア吹き飛び)
Name |
Value
|
DamageInterval |
30.0
|
DamageVal |
1
|
ChangeableInterval |
90.0
|
ChangeableIntervalInAir |
30.0
|
EnableSpeedDamage |
5.0
|
滑落 (Player_Link, Normal)
Name |
Value
|
DamageInterval |
15.0
|
DamageVal |
1
|
ChangeableInterval |
90.0
|
ChangeableIntervalInAir |
40.0
|
EnableSpeedDamage |
15.0
|