AIDef:Action/PlayerSlippingDown
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| DamageInterval | Float | ||
| DamageVal | Int | ||
| ChangeableInterval | Float | ||
| ChangeableIntervalInAir | Float | ||
| EnableSpeedDamage | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| InitAddLinearImpulse | Float | ||
| InitAddRollImpulse | Float | ||
| IsAddImpulse | Bool |
Derived definitions
ラグドール (Player_Link, バリア吹き飛び)
| Name | Value |
|---|---|
| DamageInterval | 30.0 |
| DamageVal | 1 |
| ChangeableInterval | 90.0 |
| ChangeableIntervalInAir | 30.0 |
| EnableSpeedDamage | 5.0 |
滑落 (Player_Link, Normal)
| Name | Value |
|---|---|
| DamageInterval | 15.0 |
| DamageVal | 1 |
| ChangeableInterval | 90.0 |
| ChangeableIntervalInAir | 40.0 |
| EnableSpeedDamage | 15.0 |