AIDef:Action/PlayerLandDamage
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| WaitTimeMin | Float | ||
| WaitTimeMax | Float | ||
| DeadHeight | Float | ||
| DamageMin | Int |
Derived definitions
着地ダメージ (Player_Link, Normal)
| Name | Value |
|---|---|
| WaitTimeMin | 0.0 |
| WaitTimeMax | 8.0 |
| DeadHeight | 100.0 |
| DamageMin | 8 |