AIDef:Action/PlayASForAnimalUnitRestricted

From ZeldaMods (Breath of the Wild)
Revision as of 18:02, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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PlayASForAnimalUnitRestricted
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASKeyName String
AllowChangeableFrame Int
IsIgnoreSameAS Bool
SelectNextGearType Int
SelectNextGear Int


Derived definitions

うろうろする (Dog, なつき)

Name Value
ASKeyName Wait
AllowChangeableFrame 0
IsIgnoreSameAS False
SelectNextGearType 1
SelectNextGear -1