AIDef:Action/OnetimeStopASSyncPlay

From ZeldaMods (Breath of the Wild)
Revision as of 18:02, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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OnetimeStopASSyncPlay
AI definition
Type Action

StaticInstParams

Name Type Default value Description
SyncASName String
SyncASSlot Int
SyncASSequenceBank Int
ASName String
IsIgnoreSame Bool
PosReduceRatio Float
AngReduceRatio Float


Derived definitions

Demo_Transform (Guardian_Mini_DetachLineBeam)

Name Value
SyncASName DemoFindShader
SyncASSlot 0
SyncASSequenceBank 1
ASName Transform
IsIgnoreSame False
PosReduceRatio 0.1
AngReduceRatio 0.1

Demo_Transform (Guardian_Mini_Practice)

Name Value
SyncASName DemoFindShader
SyncASSlot 0
SyncASSequenceBank 1
ASName Transform
IsIgnoreSame False
PosReduceRatio 0.1
AngReduceRatio 0.1

Demo_Transform (Guardian_Mini)

Name Value
SyncASName DemoFindShader
SyncASSlot 0
SyncASSequenceBank 1
ASName Transform
IsIgnoreSame False
PosReduceRatio 0.1
AngReduceRatio 0.1