AIDef:Action/OnetimeHoverASPlay

From ZeldaMods (Breath of the Wild)
Revision as of 18:01, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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OnetimeHoverASPlay
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASName String
IsIgnoreSameAS Bool
PosReduceRatio Float
AngReduceRatio Float


Derived definitions

ガード (Assassin_Senior, リアクション)

Name Value
ASName Guard
IsIgnoreSameAS False
PosReduceRatio 0.85
AngReduceRatio 0.45

特効 (Assassin_Senior, リアクション)

Name Value
ASName ThunderHit
IsIgnoreSameAS False
PosReduceRatio 0.15
AngReduceRatio 0.45

水中 (InsectLizard, 先行動)

Name Value
ASName Dead
IsIgnoreSameAS True
PosReduceRatio 0.9
AngReduceRatio 0.45

水中 (InsectCrab, 先行動)

Name Value
ASName Dead
IsIgnoreSameAS True
PosReduceRatio 0.9
AngReduceRatio 0.45

先行動 (GanonGrudge_Lizalfos, 攻撃)

Name Value
ASName AttackStart
IsIgnoreSameAS False
PosReduceRatio 0.85
AngReduceRatio 0.45

カツラ反応 (Octarock_Water, 待機)

Name Value
ASName FlyWigBreak
IsIgnoreSameAS False
PosReduceRatio 0.85
AngReduceRatio 0.45

浮遊終了 (Octarock_Water, 待機)

Name Value
ASName FlyWigBreak
IsIgnoreSameAS False
PosReduceRatio 0.85
AngReduceRatio 0.45

ジャストガード (Wizzrobe, リアクション)

Name Value
ASName Damage
IsIgnoreSameAS False
PosReduceRatio 0.0
AngReduceRatio 0.45

ショック (Wizzrobe, リアクション)

Name Value
ASName Damage
IsIgnoreSameAS False
PosReduceRatio 0.0
AngReduceRatio 0.45

該当 (Wizzrobe, チャンスタイム)

Name Value
ASName GroggyEnd
IsIgnoreSameAS True
PosReduceRatio 0.0
AngReduceRatio 0.45

見まわす (Wizzrobe, 諦めナビメッシュ移動)

Name Value
ASName Search
IsIgnoreSameAS False
PosReduceRatio 0.2
AngReduceRatio 0.45

見回し (Wizzrobe, 諦め)

Name Value
ASName Lost
IsIgnoreSameAS False
PosReduceRatio 0.2
AngReduceRatio 0.45

見失い (Wizzrobe, 通常)

Name Value
ASName Lost
IsIgnoreSameAS False
PosReduceRatio 0.2
AngReduceRatio 0.45

後行動 (Wizzrobe, チャンスタイム)

Name Value
ASName GroggyEnd
IsIgnoreSameAS True
PosReduceRatio 0.0
AngReduceRatio 0.45

後行動 (Wizzrobe, 攻撃反応)

Name Value
ASName Notice
IsIgnoreSameAS False
PosReduceRatio 0.2
AngReduceRatio 0.45

後行動 (Wizzrobe, 諦め移動失敗)

Name Value
ASName Appear
IsIgnoreSameAS False
PosReduceRatio 0.2
AngReduceRatio 0.45

消える (Wizzrobe, テレポート)

Name Value
ASName Disappear
IsIgnoreSameAS False
PosReduceRatio 0.85
AngReduceRatio 0.45

先行動 (Wizzrobe, 諦め移動失敗)

Name Value
ASName Disappear
IsIgnoreSameAS False
PosReduceRatio 0.2
AngReduceRatio 0.45

弾かれ (Wizzrobe, リアクション)

Name Value
ASName Damage
IsIgnoreSameAS False
PosReduceRatio 0.0
AngReduceRatio 0.45

超ショック (Wizzrobe, リアクション)

Name Value
ASName Damage
IsIgnoreSameAS False
PosReduceRatio 0.0
AngReduceRatio 0.45

怒り (Wizzrobe, 通常)

Name Value
ASName Lost
IsIgnoreSameAS False
PosReduceRatio 0.2
AngReduceRatio 0.45

湧出 (Wizzrobe, 近接湧出)

Name Value
ASName Appear
IsIgnoreSameAS False
PosReduceRatio 0.0
AngReduceRatio 0.45

深瀬 (Assassin_Junior, 後行動)

Name Value
ASName EscapeEnd
IsIgnoreSameAS True
PosReduceRatio 0.0
AngReduceRatio 0.0

炎上 (Keese, リアクション_0)

Name Value
ASName Burn
IsIgnoreSameAS False
PosReduceRatio 0.85
AngReduceRatio 0.45

痺れ (Keese, リアクション_0)

Name Value
ASName Electric
IsIgnoreSameAS False
PosReduceRatio 0.85
AngReduceRatio 0.45

先行動 (GanonGrudge_Moriblin, 攻撃)

Name Value
ASName AttackStart
IsIgnoreSameAS False
PosReduceRatio 0.85
AngReduceRatio 0.45

子0 (Duck, 逃走前)

Name Value
ASName BeforeFly
IsIgnoreSameAS False
PosReduceRatio 0.15
AngReduceRatio 0.45

逃走前 (Duck, 接地_0)

Name Value
ASName BeforeFly
IsIgnoreSameAS False
PosReduceRatio 0.15
AngReduceRatio 0.45

先行動 (GanonGrudge, 攻撃)

Name Value
ASName AttackStart
IsIgnoreSameAS False
PosReduceRatio 0.85
AngReduceRatio 0.45

水中 (InsectWait, 先行動)

Name Value
ASName Dead
IsIgnoreSameAS True
PosReduceRatio 0.9
AngReduceRatio 0.45

深瀬 (Assassin_Junior_Shooter, 後行動)

Name Value
ASName EscapeEnd
IsIgnoreSameAS True
PosReduceRatio 0.0
AngReduceRatio 0.0

深瀬 (Assassin_Junior_Azito_Shooter, 後行動)

Name Value
ASName EscapeEnd
IsIgnoreSameAS True
PosReduceRatio 0.0
AngReduceRatio 0.0

水中 (InsectFrog, 先行動)

Name Value
ASName Dead
IsIgnoreSameAS True
PosReduceRatio 0.9
AngReduceRatio 0.45