AIDef:Action/LyzalfosFlame
| AI definition | |
|---|---|
| Type | Action |
MapUnitInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| AttackPower | Int | 0 | |
| ScaleTime | Float | 1.0 | |
| Range | Float | 5.0 | |
| RigidBodyName | String | ||
| AttackPowerForPlayer | Int | -1 |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ChaseMax | Float | ||
| ChaseRate | Float | ||
| LengthFrame | Int | ||
| AtResetTime | Int | ||
| AtChaseFrame | Int | ||
| BindGrabNodeIdx | Int | ||
| OffsetRot | Vec3 | ||
| IsUseMyRange | Bool | ||
| AttackType | Int | ||
| AttackIntensity | Int | ||
| AttackMinPower | Int |
Derived definitions
Root (LizalfosFlame)
| Name | Value |
|---|---|
| ChaseMax | 0.5 |
| ChaseRate | 0.008 |
| LengthFrame | 10 |
| AtResetTime | 15 |
| AtChaseFrame | 10 |
| BindGrabNodeIdx | 5 |
| OffsetRot | Vec3(x=0.0, y=0.0, z=0.0) |
| IsUseMyRange | True |
| AttackType | 0 |
| AttackIntensity | 0 |
| AttackMinPower | 1 |