AIDef:Action/LevelFlyRiseLookingTarget

From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
LevelFlyRiseLookingTarget
AI definition
Type Action

StaticInstParams

Name Type Default value Description
Height Float
Speed Float
RotSpeed Float
PosReduceRatio Float
RotRatio Float
ASName String


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

上昇 (GanonGrudge_Lizalfos, 戦闘準備)

Name Value
Height 0.5
Speed 0.4
RotSpeed 0.261799
PosReduceRatio 0.5
RotRatio 0.3
ASName BattleWait

ターン (Bee_Swarm, 気づき)

Name Value
Height 1.0
Speed 0.0333333
RotSpeed 0.349066
PosReduceRatio 0.5
RotRatio 0.2
ASName Fly

上昇 (GanonGrudge_Moriblin, 戦闘準備)

Name Value
Height 0.5
Speed 0.4
RotSpeed 0.261799
PosReduceRatio 0.5
RotRatio 0.3
ASName BattleWait

上昇 (GanonGrudge, 戦闘準備)

Name Value
Height 0.5
Speed 0.5
RotSpeed 0.349066
PosReduceRatio 0.5
RotRatio 0.3
ASName BattleWait

移動 (Keese_Swarm, 威嚇)

Name Value
Height 1.0
Speed 0.4
RotSpeed 0.523599
PosReduceRatio 0.5
RotRatio 0.2
ASName Fly

先行動 (Keese_Swarm, 戦闘攻撃)

Name Value
Height 8.0
Speed 0.4
RotSpeed 0.174533
PosReduceRatio 0.9
RotRatio 0.2
ASName Fly