AIDef:Action/IgniteGrabAndShoot

From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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IgniteGrabAndShoot
AI definition
Type Action

StaticInstParams

Name Type Default value Description
RotSpd Float
ShootSpd Float
ShootAng Float
BlurMax Vec3
GrabIdx Int


DynamicInstParams

Name Type Default value Description
TargetPos Vec3
IgniteHandle BaseProcHandle


Derived definitions

戦闘攻撃 (Stal_Bokoblin_Junior_Body, レンジ外)

Name Value
RotSpd 0.523599
ShootSpd 1.0
ShootAng 0.523599
BlurMax Vec3(x=0.0, y=0.0, z=0.0)
GrabIdx 1

戦闘攻撃 (Stal_Bokoblin_Junior_Body, 遠距離素手)

Name Value
RotSpd 0.523599
ShootSpd 1.0
ShootAng 0.523599
BlurMax Vec3(x=0.0, y=0.0, z=0.0)
GrabIdx 1

戦闘攻撃 (Stal_Bokoblin_Junior_Body, 浮遊物発見)

Name Value
RotSpd 0.523599
ShootSpd 1.0
ShootAng 0.523599
BlurMax Vec3(x=0.0, y=0.0, z=0.0)
GrabIdx 1

戦闘攻撃 (Bokoblin_Red, レンジ外)

Name Value
RotSpd 0.523599
ShootSpd 1.0
ShootAng 0.523599
BlurMax Vec3(x=0.0, y=0.0, z=0.0)
GrabIdx 1

戦闘攻撃 (Bokoblin_Red, 遠距離素手)

Name Value
RotSpd 0.523599
ShootSpd 1.0
ShootAng 0.523599
BlurMax Vec3(x=0.0, y=0.0, z=0.0)
GrabIdx 1

戦闘攻撃 (Bokoblin_Red, 浮遊物発見)

Name Value
RotSpd 0.523599
ShootSpd 1.0
ShootAng 0.523599
BlurMax Vec3(x=0.0, y=0.0, z=0.0)
GrabIdx 1

戦闘攻撃 (Bokoblin_Senior, レンジ外)

Name Value
RotSpd 0.523599
ShootSpd 1.0
ShootAng 0.523599
BlurMax Vec3(x=0.0, y=0.0, z=0.0)
GrabIdx 1

戦闘攻撃 (Bokoblin_Senior, 遠距離素手)

Name Value
RotSpd 0.523599
ShootSpd 1.0
ShootAng 0.523599
BlurMax Vec3(x=0.0, y=0.0, z=0.0)
GrabIdx 1

戦闘攻撃 (Bokoblin_Senior, 浮遊物発見)

Name Value
RotSpd 0.523599
ShootSpd 1.0
ShootAng 0.523599
BlurMax Vec3(x=0.0, y=0.0, z=0.0)
GrabIdx 1

戦闘攻撃 (Bokoblin_Rapid, レンジ外)

Name Value
RotSpd 0.523599
ShootSpd 1.0
ShootAng 0.523599
BlurMax Vec3(x=0.0, y=0.0, z=0.0)
GrabIdx 1

戦闘攻撃 (Bokoblin_Rapid, 遠距離素手)

Name Value
RotSpd 0.523599
ShootSpd 1.0
ShootAng 0.523599
BlurMax Vec3(x=0.0, y=0.0, z=0.0)
GrabIdx 1

戦闘攻撃 (Bokoblin_Rapid, 浮遊物発見)

Name Value
RotSpd 0.523599
ShootSpd 1.0
ShootAng 0.523599
BlurMax Vec3(x=0.0, y=0.0, z=0.0)
GrabIdx 1

戦闘攻撃 (Moriblin_Senior, 対象見張り台)

Name Value
RotSpd 0.314159
ShootSpd 1.0
ShootAng 0.785398
BlurMax Vec3(x=0.0, y=0.0, z=0.0)
GrabIdx 1

戦闘攻撃 (Moriblin_Blue, 対象見張り台)

Name Value
RotSpd 0.314159
ShootSpd 1.0
ShootAng 0.785398
BlurMax Vec3(x=0.0, y=0.0, z=0.0)
GrabIdx 1

戦闘攻撃 (Stal_Moriblin_Bone, 対象見張り台)

Name Value
RotSpd 0.314159
ShootSpd 1.0
ShootAng 0.785398
BlurMax Vec3(x=0.0, y=0.0, z=0.0)
GrabIdx 1