AIDef:Action/HorseRideStopCommand

From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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HorseRideStopCommand
AI definition
Type Action

StaticInstParams

Name Type Default value Description
CommandTiming Int
RotRatio Float
ASName String
UpperBodyASSlot Int
LowerBodyASSlot Int


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

先行動 (Stal_Bokoblin_Junior_Body, 騎乗近接武器対象泳ぎ)

Name Value
CommandTiming 0
RotRatio 0.14
ASName Angry
UpperBodyASSlot 0
LowerBodyASSlot 1

怒り (Stal_Bokoblin_Junior_Body, 騎乗時通常)

Name Value
CommandTiming 1
RotRatio 0.14
ASName Angry
UpperBodyASSlot 0
LowerBodyASSlot 1

先行動 (Bokoblin_Red, 騎乗近接武器対象泳ぎ)

Name Value
CommandTiming 0
RotRatio 0.14
ASName Angry
UpperBodyASSlot 0
LowerBodyASSlot 1

怒り (Bokoblin_Red, 騎乗時通常)

Name Value
CommandTiming 1
RotRatio 0.14
ASName Angry
UpperBodyASSlot 0
LowerBodyASSlot 1

先行動 (Bokoblin_Senior, 騎乗近接武器対象泳ぎ)

Name Value
CommandTiming 0
RotRatio 0.14
ASName Angry
UpperBodyASSlot 0
LowerBodyASSlot 1

怒り (Bokoblin_Senior, 騎乗時通常)

Name Value
CommandTiming 1
RotRatio 0.14
ASName Angry
UpperBodyASSlot 0
LowerBodyASSlot 1

先行動 (Bokoblin_Rapid, 騎乗近接武器対象泳ぎ)

Name Value
CommandTiming 0
RotRatio 0.14
ASName Angry
UpperBodyASSlot 0
LowerBodyASSlot 1

怒り (Bokoblin_Rapid, 騎乗時通常)

Name Value
CommandTiming 1
RotRatio 0.14
ASName Angry
UpperBodyASSlot 0
LowerBodyASSlot 1