From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino
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HorseRideShootAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
ASName |
String |
|
|
WeaponIdx |
Int |
|
|
OffsetRangeMin |
Float |
|
|
OffsetRangeMax |
Float |
|
|
OffsetRateByDist |
Float |
|
|
OffsetRangeMinOutOfScreen |
Float |
|
|
OffsetRangeMaxOutOfScreen |
Float |
|
|
UpperBodyASSlot |
Int |
|
|
LowerBodyASSlot |
Int |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
攻撃 (Stal_Bokoblin_Junior_Body, 騎乗画面外弓攻撃)
Name |
Value
|
ASName |
HorseArrowShoot
|
WeaponIdx |
0
|
OffsetRangeMin |
0.1
|
OffsetRangeMax |
1.0
|
OffsetRateByDist |
0.05
|
OffsetRangeMinOutOfScreen |
0.8
|
OffsetRangeMaxOutOfScreen |
1.5
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
攻撃 (Stal_Bokoblin_Junior_Body, 騎乗弓攻撃)
Name |
Value
|
ASName |
HorseArrowShoot
|
WeaponIdx |
0
|
OffsetRangeMin |
0.1
|
OffsetRangeMax |
1.0
|
OffsetRateByDist |
0.05
|
OffsetRangeMinOutOfScreen |
0.8
|
OffsetRangeMaxOutOfScreen |
1.5
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
攻撃 (Bokoblin_Red, 騎乗画面外弓攻撃)
Name |
Value
|
ASName |
HorseArrowShoot
|
WeaponIdx |
0
|
OffsetRangeMin |
0.1
|
OffsetRangeMax |
1.0
|
OffsetRateByDist |
0.05
|
OffsetRangeMinOutOfScreen |
0.8
|
OffsetRangeMaxOutOfScreen |
1.5
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
攻撃 (Bokoblin_Red, 騎乗弓攻撃)
Name |
Value
|
ASName |
HorseArrowShoot
|
WeaponIdx |
0
|
OffsetRangeMin |
0.1
|
OffsetRangeMax |
1.0
|
OffsetRateByDist |
0.05
|
OffsetRangeMinOutOfScreen |
0.8
|
OffsetRangeMaxOutOfScreen |
1.5
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
攻撃 (Bokoblin_Senior, 騎乗画面外弓攻撃)
Name |
Value
|
ASName |
HorseArrowShoot
|
WeaponIdx |
0
|
OffsetRangeMin |
0.1
|
OffsetRangeMax |
1.0
|
OffsetRateByDist |
0.05
|
OffsetRangeMinOutOfScreen |
0.8
|
OffsetRangeMaxOutOfScreen |
1.5
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
攻撃 (Bokoblin_Senior, 騎乗弓攻撃)
Name |
Value
|
ASName |
HorseArrowShoot
|
WeaponIdx |
0
|
OffsetRangeMin |
0.1
|
OffsetRangeMax |
1.0
|
OffsetRateByDist |
0.05
|
OffsetRangeMinOutOfScreen |
0.8
|
OffsetRangeMaxOutOfScreen |
1.5
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
攻撃 (Bokoblin_Rapid, 騎乗画面外弓攻撃)
Name |
Value
|
ASName |
HorseArrowShoot
|
WeaponIdx |
0
|
OffsetRangeMin |
0.1
|
OffsetRangeMax |
1.0
|
OffsetRateByDist |
0.05
|
OffsetRangeMinOutOfScreen |
0.8
|
OffsetRangeMaxOutOfScreen |
1.5
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
攻撃 (Bokoblin_Rapid, 騎乗弓攻撃)
Name |
Value
|
ASName |
HorseArrowShoot
|
WeaponIdx |
0
|
OffsetRangeMin |
0.1
|
OffsetRangeMax |
1.0
|
OffsetRateByDist |
0.05
|
OffsetRangeMinOutOfScreen |
0.8
|
OffsetRangeMaxOutOfScreen |
1.5
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|