From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino
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HorseRiddenByPlayerAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
MaxAcceleration |
Float |
|
|
SlideToCurveRatio |
Float |
|
|
TiredFramesAfterGearTop |
Float |
|
|
CheckFramesSootheAtFirstRun |
Float |
|
|
CheckFramesSootheAfterRun |
Float |
|
|
CheckFramesSootheAfterGearTop |
Float |
|
|
CheckFramesSootheAfterJump |
Float |
|
|
CheckFramesSootheAfterResist |
Float |
|
|
CheckFramesAccInputAfterResist |
Float |
|
|
MinFramesForRunSoothe |
Float |
|
|
FamiliarityEffectDelayFrames |
Float |
|
|
ChargeRecoveryFrames |
Float |
|
|
ChargeRecoveryFramesSecondly |
Float |
|
|
ChargePenaltyFrames |
Float |
|
|
SwitchFramesByTemperature |
Float |
|
|
ForwardBentFramesAtGearTop |
Float |
|
|
FallHeightForPlayingAS |
Float |
|
|
FallHeightForPlayingASInRunning |
Float |
|
|
FallRayCastLength |
Float |
|
|
FamiliarityThresholdOfRailTrace |
Float |
|
|
FamiliarityThresholdOfResist |
Float |
|
|
FamiliarityThresholdOfWaitAngry |
Float |
|
|
ResistGearDownProbability |
Float |
|
|
ResistChangeSteeringProbability |
Float |
|
|
ResistChangeSteeringMinFrames |
Float |
|
|
ResistChangeSteeringMaxFrames |
Float |
|
|
ResistChangeSteeringInputRange |
Float |
|
|
FramesPlayAngryWhileResist |
Float |
|
|
DelayFramesResistGearDown |
Float |
|
|
DelayFramesResistChangeSteering |
Float |
|
|
StressDecBySoothe |
Float |
|
|
StressIncByImpossibleAcc |
Float |
|
|
StressIncByEnemy |
Float |
|
|
StressIncByDamage |
Float |
|
|
Derived definitions
従う (Deer, 騎乗中)
Name |
Value
|
MaxAcceleration |
0.06
|
SlideToCurveRatio |
0.022
|
TiredFramesAfterGearTop |
6.0
|
CheckFramesSootheAtFirstRun |
90.0
|
CheckFramesSootheAfterRun |
300.0
|
CheckFramesSootheAfterGearTop |
150.0
|
CheckFramesSootheAfterJump |
90.0
|
CheckFramesSootheAfterResist |
150.0
|
CheckFramesAccInputAfterResist |
150.0
|
MinFramesForRunSoothe |
1800.0
|
FamiliarityEffectDelayFrames |
12.0
|
ChargeRecoveryFrames |
30.0
|
ChargeRecoveryFramesSecondly |
30.0
|
ChargePenaltyFrames |
150.0
|
SwitchFramesByTemperature |
6.0
|
ForwardBentFramesAtGearTop |
3.0
|
FallHeightForPlayingAS |
0.0
|
FallHeightForPlayingASInRunning |
0.0
|
FallRayCastLength |
5.0
|
FamiliarityThresholdOfRailTrace |
0.0
|
FamiliarityThresholdOfResist |
1.0
|
FamiliarityThresholdOfWaitAngry |
0.8
|
ResistGearDownProbability |
0.001
|
ResistChangeSteeringProbability |
0.004
|
ResistChangeSteeringMinFrames |
20.0
|
ResistChangeSteeringMaxFrames |
90.0
|
ResistChangeSteeringInputRange |
1.6
|
FramesPlayAngryWhileResist |
30.0
|
DelayFramesResistGearDown |
40.0
|
DelayFramesResistChangeSteering |
15.0
|
StressDecBySoothe |
0.3
|
StressIncByImpossibleAcc |
0.2
|
StressIncByEnemy |
0.3
|
StressIncByDamage |
0.3
|
従う (BoneHorse, 騎乗)
Name |
Value
|
MaxAcceleration |
0.2
|
SlideToCurveRatio |
0.022
|
TiredFramesAfterGearTop |
6.0
|
CheckFramesSootheAtFirstRun |
90.0
|
CheckFramesSootheAfterRun |
180.0
|
CheckFramesSootheAfterGearTop |
60.0
|
CheckFramesSootheAfterJump |
60.0
|
CheckFramesSootheAfterResist |
120.0
|
CheckFramesAccInputAfterResist |
180.0
|
MinFramesForRunSoothe |
1800.0
|
FamiliarityEffectDelayFrames |
12.0
|
ChargeRecoveryFrames |
30.0
|
ChargeRecoveryFramesSecondly |
30.0
|
ChargePenaltyFrames |
150.0
|
SwitchFramesByTemperature |
6.0
|
ForwardBentFramesAtGearTop |
3.0
|
FallHeightForPlayingAS |
0.5
|
FallHeightForPlayingASInRunning |
4.0
|
FallRayCastLength |
5.0
|
FamiliarityThresholdOfRailTrace |
0.0
|
FamiliarityThresholdOfResist |
1.0
|
FamiliarityThresholdOfWaitAngry |
0.8
|
ResistGearDownProbability |
0.001
|
ResistChangeSteeringProbability |
0.004
|
ResistChangeSteeringMinFrames |
20.0
|
ResistChangeSteeringMaxFrames |
90.0
|
ResistChangeSteeringInputRange |
1.6
|
FramesPlayAngryWhileResist |
75.0
|
DelayFramesResistGearDown |
55.0
|
DelayFramesResistChangeSteering |
30.0
|
StressDecBySoothe |
0.3
|
StressIncByImpossibleAcc |
0.2
|
StressIncByEnemy |
0.3
|
StressIncByDamage |
0.3
|
従う (NushiHorse, 騎乗)
Name |
Value
|
MaxAcceleration |
0.2
|
SlideToCurveRatio |
0.022
|
TiredFramesAfterGearTop |
6.0
|
CheckFramesSootheAtFirstRun |
90.0
|
CheckFramesSootheAfterRun |
180.0
|
CheckFramesSootheAfterGearTop |
60.0
|
CheckFramesSootheAfterJump |
60.0
|
CheckFramesSootheAfterResist |
120.0
|
CheckFramesAccInputAfterResist |
180.0
|
MinFramesForRunSoothe |
1800.0
|
FamiliarityEffectDelayFrames |
12.0
|
ChargeRecoveryFrames |
-15.0
|
ChargeRecoveryFramesSecondly |
15.0
|
ChargePenaltyFrames |
150.0
|
SwitchFramesByTemperature |
6.0
|
ForwardBentFramesAtGearTop |
3.0
|
FallHeightForPlayingAS |
0.0
|
FallHeightForPlayingASInRunning |
0.0
|
FallRayCastLength |
5.0
|
FamiliarityThresholdOfRailTrace |
0.0
|
FamiliarityThresholdOfResist |
1.0
|
FamiliarityThresholdOfWaitAngry |
0.8
|
ResistGearDownProbability |
0.001
|
ResistChangeSteeringProbability |
0.004
|
ResistChangeSteeringMinFrames |
20.0
|
ResistChangeSteeringMaxFrames |
90.0
|
ResistChangeSteeringInputRange |
1.6
|
FramesPlayAngryWhileResist |
75.0
|
DelayFramesResistGearDown |
55.0
|
DelayFramesResistChangeSteering |
30.0
|
StressDecBySoothe |
0.3
|
StressIncByImpossibleAcc |
0.2
|
StressIncByEnemy |
0.3
|
StressIncByDamage |
0.3
|
従う (Horse, 騎乗)
Name |
Value
|
MaxAcceleration |
0.2
|
SlideToCurveRatio |
0.022
|
TiredFramesAfterGearTop |
6.0
|
CheckFramesSootheAtFirstRun |
90.0
|
CheckFramesSootheAfterRun |
180.0
|
CheckFramesSootheAfterGearTop |
60.0
|
CheckFramesSootheAfterJump |
60.0
|
CheckFramesSootheAfterResist |
120.0
|
CheckFramesAccInputAfterResist |
180.0
|
MinFramesForRunSoothe |
1800.0
|
FamiliarityEffectDelayFrames |
12.0
|
ChargeRecoveryFrames |
30.0
|
ChargeRecoveryFramesSecondly |
30.0
|
ChargePenaltyFrames |
150.0
|
SwitchFramesByTemperature |
6.0
|
ForwardBentFramesAtGearTop |
3.0
|
FallHeightForPlayingAS |
0.5
|
FallHeightForPlayingASInRunning |
4.0
|
FallRayCastLength |
5.0
|
FamiliarityThresholdOfRailTrace |
0.0
|
FamiliarityThresholdOfResist |
1.0
|
FamiliarityThresholdOfWaitAngry |
0.8
|
ResistGearDownProbability |
0.001
|
ResistChangeSteeringProbability |
0.004
|
ResistChangeSteeringMinFrames |
20.0
|
ResistChangeSteeringMaxFrames |
90.0
|
ResistChangeSteeringInputRange |
1.6
|
FramesPlayAngryWhileResist |
75.0
|
DelayFramesResistGearDown |
55.0
|
DelayFramesResistChangeSteering |
30.0
|
StressDecBySoothe |
0.3
|
StressIncByImpossibleAcc |
0.2
|
StressIncByEnemy |
0.3
|
StressIncByDamage |
0.3
|
従う (Deer_MiniGame, 騎乗中)
Name |
Value
|
MaxAcceleration |
0.06
|
SlideToCurveRatio |
0.022
|
TiredFramesAfterGearTop |
6.0
|
CheckFramesSootheAtFirstRun |
90.0
|
CheckFramesSootheAfterRun |
300.0
|
CheckFramesSootheAfterGearTop |
150.0
|
CheckFramesSootheAfterJump |
90.0
|
CheckFramesSootheAfterResist |
150.0
|
CheckFramesAccInputAfterResist |
150.0
|
MinFramesForRunSoothe |
1800.0
|
FamiliarityEffectDelayFrames |
12.0
|
ChargeRecoveryFrames |
30.0
|
ChargeRecoveryFramesSecondly |
30.0
|
ChargePenaltyFrames |
150.0
|
SwitchFramesByTemperature |
6.0
|
ForwardBentFramesAtGearTop |
3.0
|
FallHeightForPlayingAS |
0.0
|
FallHeightForPlayingASInRunning |
0.0
|
FallRayCastLength |
5.0
|
FamiliarityThresholdOfRailTrace |
0.0
|
FamiliarityThresholdOfResist |
1.0
|
FamiliarityThresholdOfWaitAngry |
0.8
|
ResistGearDownProbability |
0.001
|
ResistChangeSteeringProbability |
0.004
|
ResistChangeSteeringMinFrames |
20.0
|
ResistChangeSteeringMaxFrames |
90.0
|
ResistChangeSteeringInputRange |
1.6
|
FramesPlayAngryWhileResist |
30.0
|
DelayFramesResistGearDown |
40.0
|
DelayFramesResistChangeSteering |
15.0
|
StressDecBySoothe |
0.3
|
StressIncByImpossibleAcc |
0.2
|
StressIncByEnemy |
0.3
|
StressIncByDamage |
0.3
|
従う (HorseLarge, 騎乗)
Name |
Value
|
MaxAcceleration |
0.2
|
SlideToCurveRatio |
0.022
|
TiredFramesAfterGearTop |
6.0
|
CheckFramesSootheAtFirstRun |
90.0
|
CheckFramesSootheAfterRun |
180.0
|
CheckFramesSootheAfterGearTop |
60.0
|
CheckFramesSootheAfterJump |
60.0
|
CheckFramesSootheAfterResist |
120.0
|
CheckFramesAccInputAfterResist |
180.0
|
MinFramesForRunSoothe |
1800.0
|
FamiliarityEffectDelayFrames |
12.0
|
ChargeRecoveryFrames |
30.0
|
ChargeRecoveryFramesSecondly |
30.0
|
ChargePenaltyFrames |
150.0
|
SwitchFramesByTemperature |
6.0
|
ForwardBentFramesAtGearTop |
3.0
|
FallHeightForPlayingAS |
0.5
|
FallHeightForPlayingASInRunning |
4.0
|
FallRayCastLength |
5.0
|
FamiliarityThresholdOfRailTrace |
0.0
|
FamiliarityThresholdOfResist |
1.0
|
FamiliarityThresholdOfWaitAngry |
0.8
|
ResistGearDownProbability |
0.001
|
ResistChangeSteeringProbability |
0.004
|
ResistChangeSteeringMinFrames |
20.0
|
ResistChangeSteeringMaxFrames |
90.0
|
ResistChangeSteeringInputRange |
1.6
|
FramesPlayAngryWhileResist |
75.0
|
DelayFramesResistGearDown |
55.0
|
DelayFramesResistChangeSteering |
30.0
|
StressDecBySoothe |
0.3
|
StressIncByImpossibleAcc |
0.2
|
StressIncByEnemy |
0.3
|
StressIncByDamage |
0.3
|
従う (Bear, 騎乗中)
Name |
Value
|
MaxAcceleration |
0.06
|
SlideToCurveRatio |
0.022
|
TiredFramesAfterGearTop |
6.0
|
CheckFramesSootheAtFirstRun |
90.0
|
CheckFramesSootheAfterRun |
300.0
|
CheckFramesSootheAfterGearTop |
150.0
|
CheckFramesSootheAfterJump |
90.0
|
CheckFramesSootheAfterResist |
150.0
|
CheckFramesAccInputAfterResist |
150.0
|
MinFramesForRunSoothe |
1800.0
|
FamiliarityEffectDelayFrames |
12.0
|
ChargeRecoveryFrames |
30.0
|
ChargeRecoveryFramesSecondly |
30.0
|
ChargePenaltyFrames |
150.0
|
SwitchFramesByTemperature |
6.0
|
ForwardBentFramesAtGearTop |
3.0
|
FallHeightForPlayingAS |
0.0
|
FallHeightForPlayingASInRunning |
0.0
|
FallRayCastLength |
5.0
|
FamiliarityThresholdOfRailTrace |
0.0
|
FamiliarityThresholdOfResist |
1.0
|
FamiliarityThresholdOfWaitAngry |
0.8
|
ResistGearDownProbability |
0.001
|
ResistChangeSteeringProbability |
0.004
|
ResistChangeSteeringMinFrames |
20.0
|
ResistChangeSteeringMaxFrames |
90.0
|
ResistChangeSteeringInputRange |
1.6
|
FramesPlayAngryWhileResist |
30.0
|
DelayFramesResistGearDown |
40.0
|
DelayFramesResistChangeSteering |
15.0
|
StressDecBySoothe |
0.3
|
StressIncByImpossibleAcc |
0.2
|
StressIncByEnemy |
0.3
|
StressIncByDamage |
0.3
|