AIDef:Action/GiantPunchWithAddEntitySensor
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| CoBodyName | String | ||
| ASName | String | ||
| AtkBodyName1 | String | ||
| AtkBodyName2 | String | ||
| AtkBodyName3 | String | ||
| AttackIntensity | Int | ||
| IsGuardPierce | Bool | ||
| IsForceGuardBreak | Bool | ||
| IsIniviciblePierce | Bool | ||
| IsImpulseLarge | Bool | ||
| IsHeavy | Bool | ||
| IsHammer | Bool | ||
| PosReduceRatio | Float | ||
| AngReduceRatio | Float |
Derived definitions
子0 (Enemy_Golem_Fire_R, 右パンチ)
| Name | Value |
|---|---|
| CoBodyName | BgSensor_Arm_2_R |
| ASName | NoWeaponAttackR |
| AtkBodyName1 | ArmR |
| AtkBodyName2 | |
| AtkBodyName3 | |
| AttackIntensity | 3 |
| IsGuardPierce | False |
| IsForceGuardBreak | True |
| IsIniviciblePierce | False |
| IsImpulseLarge | False |
| IsHeavy | True |
| IsHammer | True |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
子0 (Enemy_Golem_Fire_R, 左パンチ)
| Name | Value |
|---|---|
| CoBodyName | BgSensor_Arm_2_L |
| ASName | NoWeaponAttackL |
| AtkBodyName1 | ArmL |
| AtkBodyName2 | AtkArmL2 |
| AtkBodyName3 | |
| AttackIntensity | 3 |
| IsGuardPierce | False |
| IsForceGuardBreak | True |
| IsIniviciblePierce | False |
| IsImpulseLarge | False |
| IsHeavy | True |
| IsHammer | True |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
子0 (Golem_Senior, 右パンチ)
| Name | Value |
|---|---|
| CoBodyName | BgSensor_Arm_2_R |
| ASName | NoWeaponAttackR |
| AtkBodyName1 | ArmR |
| AtkBodyName2 | |
| AtkBodyName3 | |
| AttackIntensity | 3 |
| IsGuardPierce | False |
| IsForceGuardBreak | True |
| IsIniviciblePierce | False |
| IsImpulseLarge | False |
| IsHeavy | True |
| IsHammer | True |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
子0 (Golem_Senior, 左パンチ)
| Name | Value |
|---|---|
| CoBodyName | BgSensor_Arm_2_L |
| ASName | NoWeaponAttackL |
| AtkBodyName1 | ArmL |
| AtkBodyName2 | AtkArmL2 |
| AtkBodyName3 | |
| AttackIntensity | 3 |
| IsGuardPierce | False |
| IsForceGuardBreak | True |
| IsIniviciblePierce | False |
| IsImpulseLarge | False |
| IsHeavy | True |
| IsHammer | True |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
子0 (Golem_Middle, 右パンチ)
| Name | Value |
|---|---|
| CoBodyName | BgSensor_Arm_2_R |
| ASName | NoWeaponAttackR |
| AtkBodyName1 | ArmR |
| AtkBodyName2 | |
| AtkBodyName3 | |
| AttackIntensity | 3 |
| IsGuardPierce | False |
| IsForceGuardBreak | True |
| IsIniviciblePierce | False |
| IsImpulseLarge | False |
| IsHeavy | True |
| IsHammer | True |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
子0 (Golem_Middle, 左パンチ)
| Name | Value |
|---|---|
| CoBodyName | BgSensor_Arm_2_L |
| ASName | NoWeaponAttackL |
| AtkBodyName1 | ArmL |
| AtkBodyName2 | AtkArmL2 |
| AtkBodyName3 | |
| AttackIntensity | 3 |
| IsGuardPierce | False |
| IsForceGuardBreak | True |
| IsIniviciblePierce | False |
| IsImpulseLarge | False |
| IsHeavy | True |
| IsHammer | True |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
子0 (Golem, 右パンチ)
| Name | Value |
|---|---|
| CoBodyName | BgSensor_Arm_2_R |
| ASName | NoWeaponAttackR |
| AtkBodyName1 | ArmR |
| AtkBodyName2 | |
| AtkBodyName3 | |
| AttackIntensity | 3 |
| IsGuardPierce | False |
| IsForceGuardBreak | True |
| IsIniviciblePierce | False |
| IsImpulseLarge | False |
| IsHeavy | True |
| IsHammer | True |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
子0 (Golem, 左パンチ)
| Name | Value |
|---|---|
| CoBodyName | BgSensor_Arm_2_L |
| ASName | NoWeaponAttackL |
| AtkBodyName1 | ArmL |
| AtkBodyName2 | AtkArmL2 |
| AtkBodyName3 | |
| AttackIntensity | 3 |
| IsGuardPierce | False |
| IsForceGuardBreak | True |
| IsIniviciblePierce | False |
| IsImpulseLarge | False |
| IsHeavy | True |
| IsHammer | True |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |