From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino
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GiantBattleCloseWalkAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
VibrationPower |
Float |
|
|
Speed |
Float |
|
|
RotSpd |
Float |
|
|
FinRadius |
Float |
|
|
FinRotate |
Float |
|
|
WeaponIdx |
Int |
|
|
BaseRotRatio |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
近づき (Enemy_Golem_Fire_R, 戦闘準備)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.07
|
RotSpd |
0.0261799
|
FinRadius |
0.0
|
FinRotate |
3.14159
|
WeaponIdx |
0
|
BaseRotRatio |
0.14
|
近づき (Golem_Senior, 戦闘準備)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.07
|
RotSpd |
0.0261799
|
FinRadius |
0.0
|
FinRotate |
3.14159
|
WeaponIdx |
0
|
BaseRotRatio |
0.14
|
近づき (Golem_Little, 戦闘準備)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.08
|
RotSpd |
0.0523599
|
FinRadius |
3.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
近づき (Golem_Middle, 戦闘準備)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.07
|
RotSpd |
0.0261799
|
FinRadius |
0.0
|
FinRotate |
3.14159
|
WeaponIdx |
0
|
BaseRotRatio |
0.14
|
近づき (Golem_Little_Ice, 戦闘準備)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.08
|
RotSpd |
0.0523599
|
FinRadius |
3.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
近づき (Golem, 戦闘準備)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.07
|
RotSpd |
0.0261799
|
FinRadius |
0.0
|
FinRotate |
3.14159
|
WeaponIdx |
0
|
BaseRotRatio |
0.14
|
近づき (Golem_Little_Fire, 戦闘準備)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.08
|
RotSpd |
0.0523599
|
FinRadius |
3.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|