AIDef:Action/GanonWeaponNearAttack

From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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GanonWeaponNearAttack
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASName String
JustAvoidSideDist Float
JustAvoidBackDist Float
JustAvoidAngle Float
WeaponIdx Int
AttackPower Int
AtkMinPower Int
AtAttr Int
IsGuardPierce Bool
IsGuardBreak Bool
AttackCancelDist Float
AttackCancelAng Float
BattleNodeOffsetLR Float
BattleNodeOffsetUD Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

攻撃 (Enemy_Ganon, 小剣攻撃)

Name Value
ASName Attack_Sword
JustAvoidSideDist 16.0
JustAvoidBackDist 12.0
JustAvoidAngle 0.959931
WeaponIdx 0
AttackPower 40
AtkMinPower 8
AtAttr 1
IsGuardPierce False
IsGuardBreak True
AttackCancelDist 17.0
AttackCancelAng 1.5708
BattleNodeOffsetLR 0.0
BattleNodeOffsetUD 0.0