From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino
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GanonThrowMultiIceAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
ThrowNumAtSameTiming |
Int |
|
|
InitVelocity |
Float |
|
|
FireBallScale |
Float |
|
|
BallAppearOffset |
Float |
|
|
ASName |
String |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
ThrowPartsName1 |
String |
|
|
ThrowPartsName2 |
String |
|
|
ThrowPartsName3 |
String |
|
|
ThrowPartsName4 |
String |
|
|
ThrowPartsName5 |
String |
|
|
ThrowPartsName6 |
String |
|
|
ThrowPartsName7 |
String |
|
|
ThrowPartsName8 |
String |
|
|
TargetPos |
Vec3 |
|
|
TargetActor |
Actor |
|
|
ThrowPartsName |
String |
|
|
Derived definitions
投げる (Enemy_Ganon, 氷柱)
Name |
Value
|
ThrowNumAtSameTiming |
2
|
InitVelocity |
0.266667
|
FireBallScale |
1.0
|
BallAppearOffset |
2.0
|
ASName |
Attack_Chemical_Ice_Up
|