From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino
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GanonThrowFireBallAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
InitVelocity |
Float |
|
|
FireBallScale |
Float |
|
|
BallAppearOffset |
Float |
|
|
ASName |
String |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
TargetActor |
Actor |
|
|
ThrowPartsName |
String |
|
|
Derived definitions
投げる (Enemy_Ganon, 火球)
Name |
Value
|
InitVelocity |
0.266667
|
FireBallScale |
0.5
|
BallAppearOffset |
2.0
|
ASName |
Attack_Chemical_Fire_Up
|