AIDef:Action/GanonThrowFireBall

From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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GanonThrowFireBall
AI definition
Type Action

StaticInstParams

Name Type Default value Description
InitVelocity Float
FireBallScale Float
BallAppearOffset Float
ASName String


DynamicInstParams

Name Type Default value Description
TargetPos Vec3
TargetActor Actor
ThrowPartsName String


Derived definitions

投げる (Enemy_Ganon, 火球)

Name Value
InitVelocity 0.266667
FireBallScale 0.5
BallAppearOffset 2.0
ASName Attack_Chemical_Fire_Up