From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino
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GanonBeastBeamMoveAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
RestActor |
String |
|
|
RestDistLimit |
Float |
|
|
RestDistMinLimit |
Float |
|
|
RestDistInterval |
Float |
|
|
RestDistTime |
Int |
|
|
RestDistTimeAdd |
Int |
|
|
RestNumMax |
Int |
|
|
IsGuarantee |
Bool |
|
|
Type |
Int |
|
|
IsGuardPierces |
Bool |
|
|
IsSetAtIgnoreObstacle |
Bool |
|
|
Derived definitions
攻撃 (GanonBeastBeam, Root)
Name |
Value
|
RestActor |
AscendingCurrent_GanonBeastBeam
|
RestDistLimit |
125.0
|
RestDistMinLimit |
125.0
|
RestDistInterval |
1.0
|
RestDistTime |
600
|
RestDistTimeAdd |
15
|
RestNumMax |
1
|
IsGuarantee |
False
|
Type |
1
|
IsGuardPierces |
True
|
IsSetAtIgnoreObstacle |
False
|