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Revision as of 17:59, 14 October 2018 by imported>Leoetlino
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ForkAnimDriveMoveAI definition |
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Type |
Action |
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Contents
- 1 StaticInstParams
- 2 Derived definitions
- 2.1 子0 (Priest_Boss_ShadowClone, ショック_0)
- 2.2 子0 (Priest_Boss_ShadowClone, 後行動_3)
- 2.3 子0 (Priest_Boss_ShadowClone, 行動_0)
- 2.4 子0 (Priest_Boss_ShadowClone, 子0)
- 2.5 子0 (Priest_Boss_ShadowClone, 第一段階終了_0)
- 2.6 子0 (Priest_Boss_ShadowClone, 第一段階終了_1)
- 2.7 子0 (Priest_Boss_ShadowClone, 第一段階終了_2)
- 2.8 子0 (Assassin_Middle_Azito, アニメドリブン移動)
- 2.9 子0 (Assassin_Middle_Quest, アニメドリブン移動)
- 2.10 子0 (Assassin_Middle, アニメドリブン移動)
- 2.11 子0 (Priest_Boss_Normal, ショック_0)
- 2.12 子0 (Priest_Boss_Normal, 後行動_3)
- 2.13 子0 (Priest_Boss_Normal, 後行動_6)
- 2.14 子0 (Priest_Boss_Normal, 行動_0)
- 2.15 子0 (Priest_Boss_Normal, 行動_2)
- 2.16 子0 (Priest_Boss_Normal, 子0)
- 2.17 子0 (Priest_Boss_Normal, 子0_0)
- 2.18 子0 (Priest_Boss_Normal, 第一段階終了_0)
- 2.19 子0 (Priest_Boss_Normal, 第一段階終了_1)
- 2.20 子0 (Priest_Boss_Normal, 第一段階終了_2)
- 2.21 子1 (GanonBeast, 移動)
- 2.22 子1 (GanonBeast, 歩き移動)
- 2.23 子2 (GanonBeast, 初回待機)
- 2.24 子0 (Priest_Boss_ShadowClone_Real, ショック_0)
- 2.25 子0 (Priest_Boss_ShadowClone_Real, 後行動_3)
- 2.26 子0 (Priest_Boss_ShadowClone_Real, 後行動_6)
- 2.27 子0 (Priest_Boss_ShadowClone_Real, 行動_0)
- 2.28 子0 (Priest_Boss_ShadowClone_Real, 行動_2)
- 2.29 子0 (Priest_Boss_ShadowClone_Real, 子0)
- 2.30 子0 (Priest_Boss_ShadowClone_Real, 子0_0)
- 2.31 子0 (Priest_Boss_ShadowClone_Real, 第一段階終了_0)
- 2.32 子0 (Priest_Boss_ShadowClone_Real, 第一段階終了_1)
- 2.33 子0 (Priest_Boss_ShadowClone_Real, 第一段階終了_2)
- 2.34 子0 (Assassin_Junior, 子0)
- 2.35 子0 (Assassin_Middle_Azito_DLC, アニメドリブン移動)
- 2.36 子0 (Assassin_Junior_Shooter, 子0)
- 2.37 子0 (Assassin_Junior_Azito_Shooter, 子0)
StaticInstParams
Name |
Type |
Default value |
Description
|
TargetBone |
String |
|
|
Derived definitions
子0 (Priest_Boss_ShadowClone, ショック_0)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_ShadowClone, 後行動_3)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_ShadowClone, 行動_0)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_ShadowClone, 子0)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_ShadowClone, 第一段階終了_0)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_ShadowClone, 第一段階終了_1)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_ShadowClone, 第一段階終了_2)
Name |
Value
|
TargetBone |
Root
|
子0 (Assassin_Middle_Azito, アニメドリブン移動)
Name |
Value
|
TargetBone |
Root
|
子0 (Assassin_Middle_Quest, アニメドリブン移動)
Name |
Value
|
TargetBone |
Root
|
子0 (Assassin_Middle, アニメドリブン移動)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_Normal, ショック_0)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_Normal, 後行動_3)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_Normal, 後行動_6)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_Normal, 行動_0)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_Normal, 行動_2)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_Normal, 子0)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_Normal, 子0_0)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_Normal, 第一段階終了_0)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_Normal, 第一段階終了_1)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_Normal, 第一段階終了_2)
Name |
Value
|
TargetBone |
Root
|
子1 (GanonBeast, 移動)
Name |
Value
|
TargetBone |
Root
|
子1 (GanonBeast, 歩き移動)
Name |
Value
|
TargetBone |
Root
|
子2 (GanonBeast, 初回待機)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_ShadowClone_Real, ショック_0)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_ShadowClone_Real, 後行動_3)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_ShadowClone_Real, 後行動_6)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_ShadowClone_Real, 行動_0)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_ShadowClone_Real, 行動_2)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_ShadowClone_Real, 子0)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_ShadowClone_Real, 子0_0)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_ShadowClone_Real, 第一段階終了_0)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_ShadowClone_Real, 第一段階終了_1)
Name |
Value
|
TargetBone |
Root
|
子0 (Priest_Boss_ShadowClone_Real, 第一段階終了_2)
Name |
Value
|
TargetBone |
Root
|
子0 (Assassin_Junior, 子0)
Name |
Value
|
TargetBone |
Root
|
子0 (Assassin_Middle_Azito_DLC, アニメドリブン移動)
Name |
Value
|
TargetBone |
Root
|
子0 (Assassin_Junior_Shooter, 子0)
Name |
Value
|
TargetBone |
Root
|
子0 (Assassin_Junior_Azito_Shooter, 子0)
Name |
Value
|
TargetBone |
Root
|