AIDef:Action/ForceChangeAction
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| Tree | Tree |
Derived definitions
しゃがみ (Player_Link, 持上げ)
| Name | Value |
|---|---|
| Tree | Normal/しゃがみ待機 |
よじ登り上り開始初期化 (Player_Link, 泳ぎ_0)
| Name | Value |
|---|---|
| Tree | Normal/壁登り |
泳ぎダメージ (Player_Link, Normal)
| Name | Value |
|---|---|
| Tree | Normal/泳ぎ/泳ぎダメージ |
小段差よじ登り壁つかみ (Player_Link, 泳ぎ_0)
| Name | Value |
|---|---|
| Tree | Normal/小段差よじ登り壁つかみ |
前転 (Player_Link, 泳ぎ)
| Name | Value |
|---|---|
| Tree | Normal/飛び込み着地 |
段差登り (Player_Link, 泳ぎ_0)
| Name | Value |
|---|---|
| Tree | Normal/段差登り |
跳ね返り (Player_Link, Normal)
| Name | Value |
|---|---|
| Tree | Normal/攻撃/跳ね返り |
梯子 (Player_Link, 泳ぎ)
| Name | Value |
|---|---|
| Tree | Normal/梯子 |
梯子 (Player_Link, 壁登り)
| Name | Value |
|---|---|
| Tree | Normal/梯子 |
風の加護ジャンプ溜め (Player_Link, 持上げ)
| Name | Value |
|---|---|
| Tree | Normal/スーパージャンプ溜め |
壁登り (Player_Link, 梯子)
| Name | Value |
|---|---|
| Tree | Normal/壁登り |
落下 (Player_Link, 梯子_0)
| Name | Value |
|---|---|
| Tree | Normal/落下 |
Demo_SkipInitializeMtx (RemainsWind)
| Name | Value |
|---|---|
| Tree | 通常行動 |
Demo_ForceChangeForDroneAlert (GoronHeroDescendent)
| Name | Value |
|---|---|
| Tree | 退避 |
Demo_ForceChangeForDroneAlert (RemainsFire_Drone)
| Name | Value |
|---|---|
| Tree |
Demo_ForceChangeForDroneAlert (RemainsFire)
| Name | Value |
|---|---|
| Tree | 子0/遺物チャレンジ中/攻撃 |
Demo_ForceChangeForDroneAlert (VolcanoEruption)
| Name | Value |
|---|---|
| Tree | オン/中行動 |
Demo_ForceChangeForDroneAlert (VolcanoEruptionField)
| Name | Value |
|---|---|
| Tree | オン/中行動 |