AIDef:Action/FollowIgniteToSelfPos

From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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FollowIgniteToSelfPos
AI definition
Type Action

StaticInstParams

Name Type Default value Description
MemoryPartsName String
AngSpd Float
ASName String
IsJumpType Bool
IsChangeable Bool


DynamicInstParams

Name Type Default value Description
IgniteHandle BaseProcHandle
TargetPos Vec3


Derived definitions

先行動 (Priest_Boss_ShadowClone, 土遁)

Name Value
MemoryPartsName Grave
AngSpd 0.20944
ASName EarthRelease
IsJumpType True
IsChangeable False

先行動 (Assassin_Middle, 遠距離)

Name Value
MemoryPartsName Grave
AngSpd 0.20944
ASName Magic
IsJumpType True
IsChangeable False

中行動 (Assassin_Middle, 魔法攻撃)

Name Value
MemoryPartsName Grave
AngSpd 0.20944
ASName Magic
IsJumpType True
IsChangeable False

先行動 (Priest_Boss_Normal, 土遁)

Name Value
MemoryPartsName Grave
AngSpd 0.20944
ASName EarthRelease
IsJumpType True
IsChangeable False

先行動 (Priest_Boss_ShadowClone_Real, 土遁)

Name Value
MemoryPartsName Grave
AngSpd 0.20944
ASName EarthRelease
IsJumpType True
IsChangeable False