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Revision as of 17:59, 14 October 2018 by imported>Leoetlino
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FlyingCharacterDamageAI definition |
---|
Type |
Action |
---|
Contents
- 1 StaticInstParams
- 2 Derived definitions
- 2.1 水上 (InsectLizard, 先行動)
- 2.2 水上 (InsectCrab, 先行動)
- 2.3 ガードブレイク (GanonGrudge_Lizalfos, リアクション_0)
- 2.4 ガードブレイク (Wizzrobe, リアクション)
- 2.5 崩れ落ち (Wizzrobe, リアクション)
- 2.6 ガードブレイク (Keese, リアクション_0)
- 2.7 ふっとび (Keese, リアクション_0)
- 2.8 小ダメージ (Keese, リアクション_0)
- 2.9 弾かれ (Keese, リアクション_0)
- 2.10 突風 (Keese, リアクション)
- 2.11 崩れ落ち (Keese, リアクション)
- 2.12 ガードブレイク (GanonGrudge_Moriblin, リアクション_0)
- 2.13 ガードブレイク (GanonGrudge, リアクション_0)
- 2.14 水上 (InsectWait, 先行動)
- 2.15 水上 (InsectFrog, 先行動)
StaticInstParams
Name |
Type |
Default value |
Description
|
FallAS |
String |
|
|
OnGroundAS |
String |
|
|
IsCheckFallASFinished |
Bool |
|
|
IsIgnoreSameAS4Fall |
Bool |
|
|
IsIgnoreSameAS4OnGround |
Bool |
|
|
HitImpactForceSmallSwordS |
Float |
|
|
HitImpactForceSmallSwordL |
Float |
|
|
HitImpactForceLargeSwordS |
Float |
|
|
HitImpactForceLargeSwordL |
Float |
|
|
HitImpactForceSpearS |
Float |
|
|
HitImpactForceSpearL |
Float |
|
|
RiseSpeed |
Float |
|
|
LastSpeedRatio |
Float |
|
|
PosReduceRatioOnGround |
Float |
|
|
RotReduceRatioOnGround |
Float |
|
|
PosReduceRatio |
Float |
|
|
RotReduceRatio |
Float |
|
|
IsControlRotation |
Bool |
|
|
IsSetBackLastState |
Bool |
|
|
Derived definitions
水上 (InsectLizard, 先行動)
Name |
Value
|
FallAS |
Dead
|
OnGroundAS |
Dead
|
IsCheckFallASFinished |
False
|
IsIgnoreSameAS4Fall |
True
|
IsIgnoreSameAS4OnGround |
True
|
HitImpactForceSmallSwordS |
0.05
|
HitImpactForceSmallSwordL |
0.1
|
HitImpactForceLargeSwordS |
0.1
|
HitImpactForceLargeSwordL |
0.1
|
HitImpactForceSpearS |
0.1
|
HitImpactForceSpearL |
0.1
|
RiseSpeed |
0.2
|
LastSpeedRatio |
1.0
|
PosReduceRatioOnGround |
0.8
|
RotReduceRatioOnGround |
0.5
|
PosReduceRatio |
0.8
|
RotReduceRatio |
0.5
|
IsControlRotation |
False
|
IsSetBackLastState |
False
|
水上 (InsectCrab, 先行動)
Name |
Value
|
FallAS |
Dead
|
OnGroundAS |
Dead
|
IsCheckFallASFinished |
False
|
IsIgnoreSameAS4Fall |
True
|
IsIgnoreSameAS4OnGround |
True
|
HitImpactForceSmallSwordS |
0.05
|
HitImpactForceSmallSwordL |
0.1
|
HitImpactForceLargeSwordS |
0.1
|
HitImpactForceLargeSwordL |
0.1
|
HitImpactForceSpearS |
0.1
|
HitImpactForceSpearL |
0.1
|
RiseSpeed |
0.2
|
LastSpeedRatio |
1.0
|
PosReduceRatioOnGround |
0.8
|
RotReduceRatioOnGround |
0.5
|
PosReduceRatio |
0.8
|
RotReduceRatio |
0.5
|
IsControlRotation |
False
|
IsSetBackLastState |
False
|
ガードブレイク (GanonGrudge_Lizalfos, リアクション_0)
Name |
Value
|
FallAS |
Fall
|
OnGroundAS |
Damage
|
IsCheckFallASFinished |
False
|
IsIgnoreSameAS4Fall |
False
|
IsIgnoreSameAS4OnGround |
False
|
HitImpactForceSmallSwordS |
1.0
|
HitImpactForceSmallSwordL |
1.0
|
HitImpactForceLargeSwordS |
1.0
|
HitImpactForceLargeSwordL |
1.0
|
HitImpactForceSpearS |
1.0
|
HitImpactForceSpearL |
1.0
|
RiseSpeed |
0.2
|
LastSpeedRatio |
0.0
|
PosReduceRatioOnGround |
0.2
|
RotReduceRatioOnGround |
0.2
|
PosReduceRatio |
0.9
|
RotReduceRatio |
0.8
|
IsControlRotation |
True
|
IsSetBackLastState |
True
|
ガードブレイク (Wizzrobe, リアクション)
Name |
Value
|
FallAS |
Fall
|
OnGroundAS |
Damage
|
IsCheckFallASFinished |
False
|
IsIgnoreSameAS4Fall |
False
|
IsIgnoreSameAS4OnGround |
False
|
HitImpactForceSmallSwordS |
0.086
|
HitImpactForceSmallSwordL |
0.12
|
HitImpactForceLargeSwordS |
0.12
|
HitImpactForceLargeSwordL |
0.16
|
HitImpactForceSpearS |
0.42
|
HitImpactForceSpearL |
2.28
|
RiseSpeed |
0.05
|
LastSpeedRatio |
0.0
|
PosReduceRatioOnGround |
0.2
|
RotReduceRatioOnGround |
0.2
|
PosReduceRatio |
0.8
|
RotReduceRatio |
0.8
|
IsControlRotation |
True
|
IsSetBackLastState |
True
|
崩れ落ち (Wizzrobe, リアクション)
Name |
Value
|
FallAS |
Fall
|
OnGroundAS |
Damage
|
IsCheckFallASFinished |
False
|
IsIgnoreSameAS4Fall |
False
|
IsIgnoreSameAS4OnGround |
False
|
HitImpactForceSmallSwordS |
0.086
|
HitImpactForceSmallSwordL |
0.12
|
HitImpactForceLargeSwordS |
0.12
|
HitImpactForceLargeSwordL |
0.16
|
HitImpactForceSpearS |
0.42
|
HitImpactForceSpearL |
2.28
|
RiseSpeed |
0.05
|
LastSpeedRatio |
0.0
|
PosReduceRatioOnGround |
0.2
|
RotReduceRatioOnGround |
0.2
|
PosReduceRatio |
0.8
|
RotReduceRatio |
0.8
|
IsControlRotation |
True
|
IsSetBackLastState |
True
|
ガードブレイク (Keese, リアクション_0)
Name |
Value
|
FallAS |
Fall
|
OnGroundAS |
Damage
|
IsCheckFallASFinished |
False
|
IsIgnoreSameAS4Fall |
False
|
IsIgnoreSameAS4OnGround |
False
|
HitImpactForceSmallSwordS |
1.0
|
HitImpactForceSmallSwordL |
1.0
|
HitImpactForceLargeSwordS |
1.0
|
HitImpactForceLargeSwordL |
1.0
|
HitImpactForceSpearS |
1.0
|
HitImpactForceSpearL |
1.0
|
RiseSpeed |
0.2
|
LastSpeedRatio |
0.0
|
PosReduceRatioOnGround |
0.2
|
RotReduceRatioOnGround |
0.2
|
PosReduceRatio |
0.9
|
RotReduceRatio |
0.8
|
IsControlRotation |
True
|
IsSetBackLastState |
True
|
ふっとび (Keese, リアクション_0)
Name |
Value
|
FallAS |
Fall
|
OnGroundAS |
Damage
|
IsCheckFallASFinished |
False
|
IsIgnoreSameAS4Fall |
False
|
IsIgnoreSameAS4OnGround |
False
|
HitImpactForceSmallSwordS |
1.0
|
HitImpactForceSmallSwordL |
1.0
|
HitImpactForceLargeSwordS |
1.0
|
HitImpactForceLargeSwordL |
1.0
|
HitImpactForceSpearS |
1.0
|
HitImpactForceSpearL |
1.0
|
RiseSpeed |
0.2
|
LastSpeedRatio |
0.0
|
PosReduceRatioOnGround |
0.2
|
RotReduceRatioOnGround |
0.2
|
PosReduceRatio |
0.9
|
RotReduceRatio |
0.8
|
IsControlRotation |
True
|
IsSetBackLastState |
True
|
小ダメージ (Keese, リアクション_0)
Name |
Value
|
FallAS |
Fall
|
OnGroundAS |
Damage
|
IsCheckFallASFinished |
False
|
IsIgnoreSameAS4Fall |
False
|
IsIgnoreSameAS4OnGround |
False
|
HitImpactForceSmallSwordS |
1.0
|
HitImpactForceSmallSwordL |
1.0
|
HitImpactForceLargeSwordS |
1.0
|
HitImpactForceLargeSwordL |
1.0
|
HitImpactForceSpearS |
1.0
|
HitImpactForceSpearL |
1.0
|
RiseSpeed |
0.2
|
LastSpeedRatio |
0.0
|
PosReduceRatioOnGround |
0.2
|
RotReduceRatioOnGround |
0.2
|
PosReduceRatio |
0.9
|
RotReduceRatio |
0.8
|
IsControlRotation |
True
|
IsSetBackLastState |
True
|
弾かれ (Keese, リアクション_0)
Name |
Value
|
FallAS |
Fall
|
OnGroundAS |
Damage
|
IsCheckFallASFinished |
False
|
IsIgnoreSameAS4Fall |
False
|
IsIgnoreSameAS4OnGround |
False
|
HitImpactForceSmallSwordS |
0.5
|
HitImpactForceSmallSwordL |
0.5
|
HitImpactForceLargeSwordS |
0.5
|
HitImpactForceLargeSwordL |
0.5
|
HitImpactForceSpearS |
0.5
|
HitImpactForceSpearL |
0.5
|
RiseSpeed |
0.2
|
LastSpeedRatio |
0.0
|
PosReduceRatioOnGround |
0.2
|
RotReduceRatioOnGround |
0.2
|
PosReduceRatio |
0.9
|
RotReduceRatio |
0.8
|
IsControlRotation |
True
|
IsSetBackLastState |
True
|
突風 (Keese, リアクション)
Name |
Value
|
FallAS |
Fall
|
OnGroundAS |
Damage
|
IsCheckFallASFinished |
False
|
IsIgnoreSameAS4Fall |
False
|
IsIgnoreSameAS4OnGround |
False
|
HitImpactForceSmallSwordS |
1.0
|
HitImpactForceSmallSwordL |
1.0
|
HitImpactForceLargeSwordS |
1.0
|
HitImpactForceLargeSwordL |
1.0
|
HitImpactForceSpearS |
1.0
|
HitImpactForceSpearL |
1.0
|
RiseSpeed |
0.2
|
LastSpeedRatio |
0.0
|
PosReduceRatioOnGround |
0.2
|
RotReduceRatioOnGround |
0.2
|
PosReduceRatio |
0.9
|
RotReduceRatio |
0.8
|
IsControlRotation |
True
|
IsSetBackLastState |
True
|
崩れ落ち (Keese, リアクション)
Name |
Value
|
FallAS |
Fall
|
OnGroundAS |
Damage
|
IsCheckFallASFinished |
False
|
IsIgnoreSameAS4Fall |
False
|
IsIgnoreSameAS4OnGround |
False
|
HitImpactForceSmallSwordS |
1.0
|
HitImpactForceSmallSwordL |
1.0
|
HitImpactForceLargeSwordS |
1.0
|
HitImpactForceLargeSwordL |
1.0
|
HitImpactForceSpearS |
1.0
|
HitImpactForceSpearL |
1.0
|
RiseSpeed |
0.2
|
LastSpeedRatio |
0.0
|
PosReduceRatioOnGround |
0.2
|
RotReduceRatioOnGround |
0.2
|
PosReduceRatio |
0.9
|
RotReduceRatio |
0.8
|
IsControlRotation |
True
|
IsSetBackLastState |
True
|
ガードブレイク (GanonGrudge_Moriblin, リアクション_0)
Name |
Value
|
FallAS |
Fall
|
OnGroundAS |
Damage
|
IsCheckFallASFinished |
False
|
IsIgnoreSameAS4Fall |
False
|
IsIgnoreSameAS4OnGround |
False
|
HitImpactForceSmallSwordS |
1.0
|
HitImpactForceSmallSwordL |
1.0
|
HitImpactForceLargeSwordS |
1.0
|
HitImpactForceLargeSwordL |
1.0
|
HitImpactForceSpearS |
1.0
|
HitImpactForceSpearL |
1.0
|
RiseSpeed |
0.2
|
LastSpeedRatio |
0.0
|
PosReduceRatioOnGround |
0.2
|
RotReduceRatioOnGround |
0.2
|
PosReduceRatio |
0.9
|
RotReduceRatio |
0.8
|
IsControlRotation |
True
|
IsSetBackLastState |
True
|
ガードブレイク (GanonGrudge, リアクション_0)
Name |
Value
|
FallAS |
Fall
|
OnGroundAS |
Damage
|
IsCheckFallASFinished |
False
|
IsIgnoreSameAS4Fall |
False
|
IsIgnoreSameAS4OnGround |
False
|
HitImpactForceSmallSwordS |
1.0
|
HitImpactForceSmallSwordL |
1.0
|
HitImpactForceLargeSwordS |
1.0
|
HitImpactForceLargeSwordL |
1.0
|
HitImpactForceSpearS |
1.0
|
HitImpactForceSpearL |
1.0
|
RiseSpeed |
0.2
|
LastSpeedRatio |
0.0
|
PosReduceRatioOnGround |
0.2
|
RotReduceRatioOnGround |
0.2
|
PosReduceRatio |
0.9
|
RotReduceRatio |
0.8
|
IsControlRotation |
True
|
IsSetBackLastState |
True
|
水上 (InsectWait, 先行動)
Name |
Value
|
FallAS |
Dead
|
OnGroundAS |
Dead
|
IsCheckFallASFinished |
False
|
IsIgnoreSameAS4Fall |
True
|
IsIgnoreSameAS4OnGround |
True
|
HitImpactForceSmallSwordS |
0.05
|
HitImpactForceSmallSwordL |
0.1
|
HitImpactForceLargeSwordS |
0.1
|
HitImpactForceLargeSwordL |
0.1
|
HitImpactForceSpearS |
0.1
|
HitImpactForceSpearL |
0.1
|
RiseSpeed |
0.2
|
LastSpeedRatio |
1.0
|
PosReduceRatioOnGround |
0.8
|
RotReduceRatioOnGround |
0.5
|
PosReduceRatio |
0.8
|
RotReduceRatio |
0.5
|
IsControlRotation |
False
|
IsSetBackLastState |
False
|
水上 (InsectFrog, 先行動)
Name |
Value
|
FallAS |
Dead
|
OnGroundAS |
Dead
|
IsCheckFallASFinished |
False
|
IsIgnoreSameAS4Fall |
True
|
IsIgnoreSameAS4OnGround |
True
|
HitImpactForceSmallSwordS |
0.05
|
HitImpactForceSmallSwordL |
0.1
|
HitImpactForceLargeSwordS |
0.1
|
HitImpactForceLargeSwordL |
0.1
|
HitImpactForceSpearS |
0.1
|
HitImpactForceSpearL |
0.1
|
RiseSpeed |
0.2
|
LastSpeedRatio |
1.0
|
PosReduceRatioOnGround |
0.8
|
RotReduceRatioOnGround |
0.5
|
PosReduceRatio |
0.8
|
RotReduceRatio |
0.5
|
IsControlRotation |
False
|
IsSetBackLastState |
False
|