From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation
Jump to search
FirstRunelGrudgeDemoAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
Position |
Vec3 |
|
|
Rotate |
Vec3 |
|
|
AnimeDrivenSettings |
Int |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
ASName |
String |
|
|
TargetIndex |
Int |
|
|
SeqBank |
Int |
|
|
IsIgnoreSame |
Bool |
|
|
IsEnabledAnimeDriven |
Int |
|
|
ClothWarpMode |
Int |
|
|
MorphingFrame |
Float |
|
|
Derived definitions
Demo_DragonFirstEncounter (Enemy_Dragon_Ice)
Name |
Value
|
Position |
Vec3(x=3907.0, y=597.0, z=1322.0)
|
Rotate |
Vec3(x=0.0, y=0.0, z=0.0)
|
AnimeDrivenSettings |
1
|
Demo_PlayASForDemo (Enemy_Dragon_Ice)
Name |
Value
|
Position |
Vec3(x=3907.0, y=597.0, z=1322.0)
|
Rotate |
Vec3(x=0.0, y=0.0, z=0.0)
|
AnimeDrivenSettings |
1
|