AIDef:Action/EventMiniGameTime

From ZeldaMods (Breath of the Wild)
Revision as of 19:42, 17 March 2019 by imported>Leoetlino
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EventMiniGameTime
AI definition
Type Action

Start a timer (either counting down or counting up) and optionally show the minigame timer UI.

DynamicInstParams

Name Type Default value Description
CountMode Int 0 to count up, 1 to count down
CountStartTime Int [For countdown mode] Initial timer value (in seconds)
IsShowTimeUI Bool Show MiniGame UI screen and timer
MaxTime Int [For countup mode] Maximum timer value (in seconds). If set to -1 or to an invalid value, 5999999 will be used.


Derived definitions

Demo_MiniGameTime (EventSystemActor)

No overridden parameters.

Demo_EventMiniGameTime (EventTimerTag)

No overridden parameters.