From ZeldaMods (Breath of the Wild)
Revision as of 17:58, 14 October 2018 by imported>Leoetlino
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EndChangeableASPlayAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
ASName |
String |
|
|
IsIgnoreSame |
Bool |
|
|
TargetIdx |
Int |
|
|
SeqBankIdx |
Int |
|
|
Derived definitions
子1 (Sunazarashi, 後行動)
Name |
Value
|
ASName |
Return_End
|
IsIgnoreSame |
False
|
TargetIdx |
0
|
SeqBankIdx |
0
|
子1 (Sunazarashi, 先行動_1)
Name |
Value
|
ASName |
Return_St
|
IsIgnoreSame |
False
|
TargetIdx |
0
|
SeqBankIdx |
0
|
子1 (SunazarashiSP, 後行動)
Name |
Value
|
ASName |
Return_End
|
IsIgnoreSame |
False
|
TargetIdx |
0
|
SeqBankIdx |
0
|
子1 (SunazarashiSP, 先行動_1)
Name |
Value
|
ASName |
Return_St
|
IsIgnoreSame |
False
|
TargetIdx |
0
|
SeqBankIdx |
0
|