AIDef:Action/DungeonRotateShuttle

From ZeldaMods (Breath of the Wild)
Revision as of 17:58, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
DungeonRotateShuttle
AI definition
Type Action

MapUnitInstParams

Name Type Default value Description
TiltAngle Float 45.0
TiltAngularSpeed Float 0.1
InitDgnRotRad Float 0.0
InitDgnPriority Int 0
CameraPattern Int 1
CameraPower Float 0.5
CameraRange Float 100.0
RemainsPartType Int -1
VelocityControlRate Float 1.0
AngleVelocityControlAccelDeg Float 0.01


StaticInstParams

Name Type Default value Description
RotDir Int
RotateAxisIndex Int


Derived definitions

時計回り回転 (DungeonRotateTagShuttle, Root)

Name Value
RotDir 0
RotateAxisIndex 1

反時計回り回転 (DungeonRotateTagShuttle, Root)

Name Value
RotDir 1
RotateAxisIndex 1