From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino
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CreateActorInAreaBasicAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
BaseOffset |
Vec3 |
|
|
CreateRandArea |
Vec3 |
|
|
ProhibitedCreateArea |
Vec3 |
|
|
CreateNewActorIntervalFirst |
Float |
|
|
CreateNewActorInterval |
Float |
|
|
CreateContinueTime |
Float |
|
|
CreateBasePosNum |
Int |
|
|
CreateActorName |
String |
|
|
AfterWaitTime |
Float |
|
|
IsAllowCreateNoSafeArea |
Bool |
|
|
Derived definitions
中行動 (VolcanoEruption, オン)
Name |
Value
|
BaseOffset |
Vec3(x=0.0, y=20.0, z=0.0)
|
CreateRandArea |
Vec3(x=10.0, y=5.0, z=10.0)
|
ProhibitedCreateArea |
Vec3(x=0.0, y=0.0, z=0.0)
|
CreateNewActorIntervalFirst |
30.0
|
CreateNewActorInterval |
3.0
|
CreateContinueTime |
240.0
|
CreateBasePosNum |
1
|
CreateActorName |
FldObj_VolcanicBomb_A_01
|
AfterWaitTime |
60.0
|
IsAllowCreateNoSafeArea |
True
|
中行動 (VolcanoEruptionField, オン)
Name |
Value
|
BaseOffset |
Vec3(x=0.0, y=50.0, z=0.0)
|
CreateRandArea |
Vec3(x=20.0, y=0.0, z=20.0)
|
ProhibitedCreateArea |
Vec3(x=15.0, y=0.0, z=15.0)
|
CreateNewActorIntervalFirst |
5.0
|
CreateNewActorInterval |
3.0
|
CreateContinueTime |
240.0
|
CreateBasePosNum |
0
|
CreateActorName |
FldObj_VolcanicBomb_Field
|
AfterWaitTime |
60.0
|
IsAllowCreateNoSafeArea |
True
|