From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino
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BombExplodeAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
SizeUpTime |
Int |
|
|
ExplodeTime |
Int |
|
|
ShockPower |
Float |
|
|
UseDefaultEffect |
Bool |
|
|
Derived definitions
子0 (GiantShootBomb, 爆破予約)
Name |
Value
|
SizeUpTime |
3
|
ExplodeTime |
5
|
ShockPower |
500.0
|
UseDefaultEffect |
True
|
子0 (BalloonBarrelBomb, 先行動)
Name |
Value
|
SizeUpTime |
3
|
ExplodeTime |
5
|
ShockPower |
500.0
|
UseDefaultEffect |
True
|
子0 (RemoteBomb, 先行動)
Name |
Value
|
SizeUpTime |
3
|
ExplodeTime |
5
|
ShockPower |
500.0
|
UseDefaultEffect |
True
|
子0 (BarrelBomb, 先行動)
Name |
Value
|
SizeUpTime |
3
|
ExplodeTime |
5
|
ShockPower |
500.0
|
UseDefaultEffect |
True
|
子0 (Explode, Root)
Name |
Value
|
SizeUpTime |
3
|
ExplodeTime |
15
|
ShockPower |
500.0
|
UseDefaultEffect |
False
|