AIDef:Action/ArrowShootMoveWithStickOffset
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| StickOffset | Float | ||
| FallSpeedRatioByRange | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IsShootByPlayer | Bool | ||
| FirstSpeed | Vec3 | ||
| Accel | Float | ||
| AimSpeed | Float | ||
| FallAccel | Float | ||
| FallAimSpeed | Float | ||
| Gravity | Float | ||
| TargetPos | Vec3 | ||
| AtPoint | Float | ||
| AtRange | Float | ||
| AtImpulse | Float | ||
| AtImpact | Float | ||
| RelativeVel | Vec3 | ||
| AtAttr | Int | ||
| AtMinDamage | Int |
Derived definitions
発射 (GanonNormalBullet, Root)
| Name | Value |
|---|---|
| StickOffset | 0.5 |
| FallSpeedRatioByRange | 0.0 |
発射 (WithoutWeaponArrow, Root)
| Name | Value |
|---|---|
| StickOffset | 0.5 |
| FallSpeedRatioByRange | 0.0 |
発射 (GanonGaleArrowRoot, Root)
| Name | Value |
|---|---|
| StickOffset | 0.5 |
| FallSpeedRatioByRange | 0.0 |
発射 (SiteBossGaleArrow, Root)
| Name | Value |
|---|---|
| StickOffset | 0.5 |
| FallSpeedRatioByRange | 0.0 |