From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino
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AnmDirectionMoveAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
ASName |
String |
|
|
PosReduceRatio |
Float |
|
|
RotReduceRatio |
Float |
|
|
IsChangeable |
Bool |
|
|
Direction |
Int |
|
|
UsereachableCheck |
Bool |
|
|
Derived definitions
子1 (Sandworm, アニメ左右移動)
Name |
Value
|
ASName |
|
PosReduceRatio |
1.0
|
RotReduceRatio |
0.45
|
IsChangeable |
True
|
Direction |
1
|
UsereachableCheck |
True
|
子1 (Sandworm, アニメ前後移動)
Name |
Value
|
ASName |
|
PosReduceRatio |
0.15
|
RotReduceRatio |
0.45
|
IsChangeable |
True
|
Direction |
0
|
UsereachableCheck |
True
|
子1 (Enemy_SandwormR, アニメ左右移動)
Name |
Value
|
ASName |
|
PosReduceRatio |
1.0
|
RotReduceRatio |
0.45
|
IsChangeable |
True
|
Direction |
1
|
UsereachableCheck |
True
|
子1 (Enemy_SandwormR, アニメ前後移動)
Name |
Value
|
ASName |
|
PosReduceRatio |
0.15
|
RotReduceRatio |
0.45
|
IsChangeable |
True
|
Direction |
0
|
UsereachableCheck |
True
|