AIDef:Action/SetCookItemInDemo
Silently adds a meal (once or multiple times) to the Player's inventory based on the single to 5 ingredient(s) specified, which will appear in the Recipe.
| AI definition | |
|---|---|
| Type | Action |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| PorchItemName01 | String | 1st ingredient to use for the meal | |
| PorchItemName02 | String | 2nd ingredient to use for the meal, optional | |
| PorchItemName03 | String | 3rd ingredient to use for the meal, optional | |
| PorchItemName04 | String | 4th ingredient to use for the meal, optional | |
| PorchItemName05 | String | 5th ingredient to use for the meal, optional | |
| SetNum | Int | How many times the Player receives the meal |
Derived definitions
Demo_SetCookItem (EventSystemActor)
No overridden parameters.