Translations:Time/38/en
If a moon type was set manually (for instance using AIDef:Action/EventSetMoonType), that value will be used as the moon type. It is unclear whether the game ever sets the moon type manually.
If a moon type was set manually (for instance using AIDef:Action/EventSetMoonType), that value will be used as the moon type. It is unclear whether the game ever sets the moon type manually.