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=== <code>LevelSensorMode</code> === | === <code>LevelSensorMode</code> === | ||
This actor property controls whether scaling is enabled for an enemy or weapon. Also applies to any weapons held by an enemy since 'scaleWeapon' is called when an enemy drops their weapon. | This [[actor]] property controls whether scaling is enabled for an enemy or weapon. Also applies to any weapons held by an enemy since 'scaleWeapon' is called when an enemy drops their weapon. |