Subsystems: Difference between revisions
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| GameSceneSubsys5 || 00000071009052FC || No || Unknown, initialised from GameScene code | | GameSceneSubsys5 || 00000071009052FC || No || Unknown, initialised from GameScene code | ||
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| GameSceneSubsys6 || 000000710067170C || No || Unknown, initialised from GameScene code | | GameSceneSubsys6 || 000000710067170C || No || Unknown, initialised from GameScene code. Hosts the DamageInfoMgr and plenty of BaseProcLinks. | ||
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| GameSceneSubsys7 || 00000071007D32E8 || No || Unknown, initialised from GameScene code | | GameSceneSubsys7 || 00000071007D32E8 || No || Unknown, initialised from GameScene code. Related to Tera system (responsible for creating TeraSystem and loading the [[TSCB]]). | ||
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| GameSceneSubsys8 || 0000007100E4D770 || No || Unknown, initialised from GameScene code | | GameSceneSubsys8 || 0000007100E4D770 || No || Unknown, initialised from GameScene code | ||
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| GameSceneSubsys9 || 0000007100674F78 || No || Unknown, initialised from GameScene code | | GameSceneSubsys9 || 0000007100674F78 || No || Unknown, initialised from GameScene code. Related to Sheikah Slate functionality (spawning bombs, scope at least). | ||
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| GameSceneSubsys10 || 000000710067F3A8 || No || Unknown, initialised from GameScene code | | GameSceneSubsys10 || 000000710067F3A8 || No || Unknown, initialised from GameScene code | ||
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| GameSceneSubsys14 || 0000007100903598 || No || Unknown, initialised from GameScene code | | GameSceneSubsys14 || 0000007100903598 || No || Unknown, initialised from GameScene code | ||
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| GameSceneSubsys15 || 000000710089469C || No || Unknown, initialised from GameScene code | | GameSceneSubsys15 || 000000710089469C || No || Unknown, initialised from GameScene code. Related to sound/BGM. | ||
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| GameTool || 0000007100EDB87C || Yes || Debug tool. | | GameTool || 0000007100EDB87C || Yes || Debug tool. |