Escape Ganon glitch/zh: Difference between revisions

Created page with "amiibo 功能在 ''Demo146_0''、''Demo141_{0,1,2,3}''、'Demo142_0'' 中的任一個播放過後就不能使用。(簡而言之,一旦開始打加儂就不能用amiibo..."
(Created page with "* Demo141_0: Hyrule Castle Citadel - Windblight Ganon Appears ハイラル城本丸・カースガノン(風)登場 * Demo141_1: Hyrule Castle Citadel - Fireblight Ganon A...")
(Created page with "amiibo 功能在 ''Demo146_0''、''Demo141_{0,1,2,3}''、'Demo142_0'' 中的任一個播放過後就不能使用。(簡而言之,一旦開始打加儂就不能用amiibo...")
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* Demo146_0: Hyrule Field - Beast Ganon Appears  ハイラル平原・魔獣ガノン登場(魔獸加農出現在草原上)
* Demo146_0: Hyrule Field - Beast Ganon Appears  ハイラル平原・魔獣ガノン登場(魔獸加農出現在草原上)


For the amiibo rune, if ''Demo146_0'', ''Demo141_{0,1,2,3}'' or ''Demo142_0'' have been played, the player cannot use amiibo.
amiibo 功能在 ''Demo146_0''''Demo141_{0,1,2,3}'''Demo142_0'' 中的任一個播放過後就不能使用。(簡而言之,一旦開始打加儂就不能用amiibo 補充道具了。)


The Master Cycle Zero checks are slightly different (and it's very obvious they copy-pasted the amiibo code…):
The Master Cycle Zero checks are slightly different (and it's very obvious they copy-pasted the amiibo code…):
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