Escape Ganon glitch/zh: Difference between revisions

Created page with "這個部分是大部分人都會立刻發現的:在脫出光牆後,一部份的神廟、希卡塔、NPC、敵人將不復存在。"
(Created page with "=== 消失的 NPC、神廟、敵人 ===")
(Created page with "這個部分是大部分人都會立刻發現的:在脫出光牆後,一部份的神廟、希卡塔、NPC、敵人將不復存在。")
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=== 消失的 NPC、神廟、敵人 ===
=== 消失的 NPC、神廟、敵人 ===


This is the most noticeable effect. After performing the glitch, shrines, most NPCs and enemies and towers either only spawn partly or not at all.
這個部分是大部分人都會立刻發現的:在脫出光牆後,一部份的神廟、希卡塔、NPC、敵人將不復存在。


This is explained by a quirk in the [[Placement]] code. The ''exact'' spawn logic is as follows:
This is explained by a quirk in the [[Placement]] code. The ''exact'' spawn logic is as follows:
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